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Packaging
- ***
Clamshells are durable, usually display the figure inside nicely, and
space friendly. These packages are no different with a taller, thinner
shape to them. The graphics are unique to the figure and give you an
accessory list, Bio of the character on the back, and some neat artwork
usually styled like the artwork in the actual game including the font.
I just took a picture of Radd’s package (that’s Bionic Commando there)
as the others are pretty similar. Nothing amazing or unique, but
nothing lacking here either.
Sculpting - Ryu ****;
Simon ***; Radd **1/2
Let’s start with the best of
the bunch, the legendary Ryu Hayabusa! Tho some of you remember him
from the 16 bit NES games wearing all blue, Ryu has received an outfit
upgrade during his return to the Xbox/Playstation many years ago. The
sculpting is immaculate here in areas such as the honeycombed undersuit
he has and the tiny buckles sculpted on to the armor. His proportions
are perfect and the detail on his headpiece is amazing, all sorts of
organic-steel layers can be seen. His scarf also has a realistic fabric
texture sculpted to it and hangs well, permanently attached at the
front, loose at the back of his neck.
Simon Belmont of Castlevania shows off some great detail as well with
his leather armor and furry boots. There’s plenty of little brass
rivets and he has a very serious sculpted face with flowing hair. There
are tiny buckles across his chest and really detailed lacing at his
midsection, almost like a corset, heh. Make your jokes now. Those furry
boots are convincing enough with belts, stitching, and the shaggy tops
all done with great attention to detail. So why not four stars? It’s
somewhat of an articulation issue but still affects the sculpt.. Simon
here has cut elbows. And with any cut joint you’re bound to have an
odd-looking sculpt when the arm is turned out from its original
position. Fortunately it doesn’t look absolutely horrible, just awkward
at times especially with the left arm and the gap there. But this is
one of the earlier Player Select figures and their Ryu has proper hinge
elbows. Maybe they’ve ditched those nasty cut joints in their newer
figures..
And here we come to their newest, Radd Spencer, the dread-headed hero
of Bionic Commando Rearmed. Right away you’ll notice the detailed
bionic arm sculpt complete with flexible hoses, rivets, and tech
detailing. Radd’s tank top looks great with vertical fabric lines
running down it and his pants have a realistic woven sculpt to them.
Same for his armored boots, everything is textured to some extent, even
his skin. Radd’s dreads hang naturally looking and he has a steely eyed
expression, or a stoned one, depending on what angle you catch him at.
And then comes the kicker… the moment you move his right elbow the
dreaded cut joint returns and this time it’s a doozy. The cut is so far
off where they placed it that two huge, flat sections of his elbow
slide out in to view at any position other than the original. This
isn’t like Simon’s cut elbow where it was placed on a natural
midsection of a muscle, no, it’s right smack in the middle and severely
detracts from the overall look of the figure. What happened here? I
suspect the factory in China had a hand in this, perhaps placing a cut
where there was none designated. Who knows.
Paint - Ryu ****; Simon ***; Rad
****
Paint apps is where NECA really shines these days, up to par with
McFarlane in its glory days in many occasion. Sometimes it’s hit and
miss with a particular character but with Ryu they nailed it. Mr
Hayabusa is primarily cast in black plastic but with the honeycomb
undersuit sections painted a glossy black and dark-to-gray-blue shading
airbrushed as highlights. This lends itself to a very ‘modern ninja’
look and works for the character. Other detail like the eyes are spot
on, deadly serious looking and the headpiece above them done with a
wash and metallic effects. There’s no slop and even his scarf was given
a light dusting to bring out the texture. As I always say, a great
paint job can make a great sculpt even better.
Simon Belmont is a winner for the most part too with realistic,
leathery browns and reds. His skin tone is a perfect bronze with nice
muscle shading and his face has a nice blend of stubble wash that turns
dark red to gray. You also get really nice gold trim and tiny rivets
painted there along with his boots that have a series of washes over
the fur and main boot colors to help blend them together. The wash they
used for his red corset-midsection is a gloss black and is the only
thing shiny at that, looking kind of odd next to the rest of the paint
which is all matte. You’ll either love it or hate it depending on what
you think the material would actually be made of.
Bionic Commando’s saving grace here is the fact he has a really, really
nice paintjob, so detailed I’ll honestly say it’s too detailed in
places. Radd’s skin is more solid colored than Simon’s but still with a
nice dual-tone to the muscles. His tank top has a black wash to it
that’s just perfect, not overbearing. There’s even sweat stains at the
edges, ew. The pants have a square-pixel type of camouflage painted on
them and have a dried-on-mud-brown tone as well. The wash and
drybrushed highlights on Radd’s boots brings out the textured sculpt to
them very well. Remember his wonky right arm? Lift it up and you’ll see
a painted patch of sweaty, glossy, armpit-hair. Yep! All commandos come
with that, didn’t you get the memo? I guess that’s what’s staining his
tank top. Oh, he also has little Airforce-like tattoos on both
shoulders.
Articulation
- Ryu ****; Simon **1/2; Radd ***
Kicking off our articulation section is Ryu, who again is the big
winner. You can put him in so many great positions and he has an
absolutely wonderful range of motion on every part of his body! This is
Marvel Legends articulation right here, double-jointed knees/elbows,
ball wrists, shoulders, a double ball neck, ab crunch, cut waist, full
ball hips, rotating/pivot ankle and even toes! The neck joint needs to
be mentioned here because of how simply great it was designed. The base
of his neck that attached to his chest can turn and pivot back and
forth, but on top of that Ryu has a full double-ball joint that
connects to the head. This means you can make him lean forward and look
straight ahead, even tilt his head while you do this. With all those
joints you can get him into squatting poses and literally every pose
you see in the game. Bravo NECA!
Simon fares ok in the articulation department but suffers at range of
movement because of his design. He has a ball neck but his hair is
solid and restricts him from looking up. His waist is really up at his
chest serving as the ab cruch as well. But he can’t turn to the left or
right too far without locking up. Ball shoulders with cut bicepts are a
nice compliment but his left shoulderpad gets in the way of that and
the cut elbows don’t do a whole lot. Nice ball wrists however. Moving
lower we find that Simon has V-crotch but cut hips that would allow for
proper sitting if it weren’t for his furry skirt and crotch armor
getting in the way. Hinged knees and really good ball ankles help him
out with standing poses however. Just don’t expect to mimic his jumping
in the game.
Speaking of jumping, Bionic Commando couldn’t jump in the original game
if you’ll remember. But NECA still gave him some great ankles with all
sorts of movement range and really well hidden knee joints. Even the
cut thigh joints are well hidden in the fabric and he has the hinged DC
Universe hip-thing going for him so you can get some decent leg poses.
Unfortunately from the waist up is a different story. While he does
have a nice cut waist his ball jointed neck is totally hindered by his
dreads that are made of hard plastic. I won’t mention his right elbow
again but here I was hoping his bionic arm could move in all sorts of
positions. Not exactly, all those hoses, tho flexible, get in the way
and he doesn’t have a bicep swivel at all. But the arm does have some
super articulated bionic fingers. Each finger has three hinge joints
meaning you can curl them up into a fist or stretch them out to grab on
to something. They’re quite stiff but he can’t hang or anything with
the grip. There’s even an oddly placed thumb on the arm that’s equally
articulated.
Accessories - Ryu *** or **;
Simon ****; Radd **
Ryu comes with his Dragon Sword, yay! If you’ll remember it was always
his starting weapon in the game and has been replicated pretty nicely
here and fits in to the removable scabbard on his back. It has a blood
groove and detailed handle wrapping complete with golden tsuba,
otherwise known as the handle guard. He also comes with two gigantic
bladed tonfu (nightsticks) that he can grasp with the extra set of
hands included. They’re not painted that great and the bladed edges are
a sharp serrated plastic, and can cut you pretty easily if you were to
slide your finger across it! They’re just too large and odd-looking
though and I would of much preferred his scythe from the game.
So why the three or two stars? Ryu also comes with three kunai
(throwing daggers), maybe. Early figures don’t have them as the factory
in China forgot to include them, but if you contact NECA’s customer
service they’ll send you some no charge. I’m told that later shipments
of Ryu will have his daggers, so three stars if you get all the
accessories included.
Simon blows everyone here away in the accessory department I’m happy to
say. First you get his trademark whip. Simon has this sucker in every
game and it’s done in a flexible plastic that still holds a good shape
in mid air, painted well with little brass looking tips. But you also
get his flail with its spikey head and attached to a real metal chain!
But what if Simon needs to get up close and personal? You also get a
Conan-esq sword that slips into the right sheathe and a matching dagger
in the left sheathe. But wait, order in the next ten minutes and you’ll
also get Simon’s boomerang, another pair of hands, an exlir bottle, and
CANDLES! Yes, now you too can recreate Simon whipping the candles that
drop his powerups just like in the game! Man, that’s a lot of
accessories.
Poor Radd got shafted in this area however. He gets a gun, and a funky
looking one at that. It’s some sort of pistol with an odd front
attachment that looks like breather tubes and an extended clip. And
that’s it.
Action Feature - Radd
***; Ryu/Simon, bupkis
And here’s what you’ve been wondering, yes Radd’s bionic arm extends,
and it does it in a pretty nifty way. Pull on the hand and it comes off
with a foot-long cord attached to it. Remember the odd thumb? That’s
the crank you use to reel it back in and it works rather well. So now
you can recreate those swinging scenes and grapple bad guys from across
a pit. Usually I don’t like action features unless it’s a
character-specific one, just like this is. Nice!
Fun
Factor - Ryu ****; Simon ***; Radd ***
These are all characters from video games that young or old players
will recognize. Some like Ryu are more fun to play with than others
because let’s face it, every kid loves ninjas! Simon is pretty
barbarian looking and Radd is your odd guy in the pack. Putting these
guys in game scenes will keep you busy and most look good sitting there
on your desk/display case. Ryu is sturdy enough to have your kid play
with him but I’d be careful about Simon and Radd as they have delicate
pieces.
Value
- Ryu****; Simon ****; Radd **
$13-16 is what you’ll pay for these separately and that’s the going
rate for NECA figures, love it or hate it. Ryu is a must-buy folks.
It’s the first decent Ryu Hayabusa we’ve had so far and his
sculpt/articulation alone is worth the price. Simon is worth it just to
have all the nifty stuff he comes with and pose him whipping at his
candles. Radd, well, if you’re a Bionic Commando fan and you have to
have him... but it’s a judgment call. The right arm cut can kill it for
many people along with the so-so bionic arm articulation.
Things
to Watch Out For - You will lose Ryu’s throwing daggers
unless you tuck them into the sheathes on his leg. They’re tiny! You
can also cut yourself on the tonfu edges. Simon’s sword, dagger, and
right shoulder pad are made of thin plastic and you could snap these
with too much force. Radd’s finger hinges can pop apart with too much
force and the cord for his bionic arm is just a twine so be careful
swinging him around.
Overall
- Ryu ****; Simon ***1/2; Radd **1/2
Ryu is a great combination of all the things in general and that makes
for a great figure. Simon is heavy in accessories but so-so in
everything else. Radd should be just as his name implies but leaves you
wanting more. And cursing that right arm.. grr. I’d go out of the way
to pick up Ryu and hope to find the others on a peg someday.
This is Jin Saotome saying thanks for checking out the review and look
forward to more!
Score Recap -
Packaging - ***
Sculpting - Ryu ****; Simon ***; Radd **1/2
Paint - Ryu ****; Simon ***; Rad ****
Articulation - Ryu ****; Simon **1/2; Radd ***
Accessories - Ryu *** or **; Simon ****; Radd **
Action Feature - Radd ***; Ryu/Simon, bupkis
Fun Factor - Ryu ****; Simon ***; Radd ***
Value - Ryu****; Simon ****; Radd **
Overall - Ryu****; Simon ***1/2; Radd **1/2


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