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Packaging - ***1/2
The packaging has a terrific retro feel to it, with nifty splash
graphics and the original font. While these Martians are clearly based
on the movie, the packaging ties back to the original card series in
style and design.
It's
all collector friendly too, of course, and you can easily remove and
replace the figures and accessories with no real damage.
I'd be happier if the box itself
was a little sturdier, but it's not as bad as what we had with the
Watchmen figures.
Sculpting - ****
I really love the head sculpts on both these figures. Makes sense,
since it's the same head sculpt.
I
don't mind the re-use, since all Martians look alike anyway. With the
articulated jaw, eyes and tongue (more on that later), you can still
give them their own unique expression.
There's a ton of great
detail here too, especially in the brainy matter. The bony head has a
realistic texture, and the sharply defined eyes, nose and teeth all add
realism to the appearance.
The body is a combination of
hard
plastic pieces (like the torso) and rubber covered sections (like the
limbs). This allows them to hide the articulation, and yet it doesn't
restrict the movement as much as some of their past 'skin' attempts.
The
various additions that are used to discriminate between the Ambassador
and Soldier are all well done. They have a different shoulder piece,
and the Soldier has his tanks and tubes. The Ambassador has a neat belt
instead, and even without his robes, it's easy to tell them apart.
If you saw the movie, you'll
remember that the Martians were shorter than the humans. These figures
stand about 10" tall, which translates to 5' in sixth scale. That seems
about right to me, and makes it possible for them to fit in with most
other lines.
Paint - ***
While I'm very happy with the sculpting, the paint doesn't do it for me
quite the same way.
The
various green pieces of his space suit are made from different
materials - I already mentioned that in the sculpt section. As
sometimes happens, the green color isn't consistent between the
different plastics. This is probably due to the different porosities,
but you can pretend it's dirt and wear, if you need to rationalize.
The
paint work on the head sculpt is better, although in the close up
photos it will look a little cartoony and broad. In person, the
detailing looks better, although it's still not what I'd consider
perfect.
Articulation - ***1/2
These figures are far more articulated than I had expected, although
there are two additional joints I would have liked to give it the full
four stars.
Starting
at the top, you get movable eyes along with a jointed jaw and tongue!
This isn't the PERS system though, where the eyes are adjusted to
almost any position. Instead, there's a small wheel fairly well
concealed on the back of the head that allows them to turn left to
right. There's no up and down, but that's a minor quibble.
The jaw and tongue also move,
although if you want to use the included helmet, the jaw will have to
be somewhat closed.
At
the top of the neck is a ball joint, but this has very little tilt
movement. At the bottom of the neck is a pin joint that allows the neck
to move forward and back, but again, no tilt. A bit better of a neck
joint would have allowed for more personality in the poses, something
that this license really cries out for.
The shoulders are ball
joints, and the arms can pop off pretty easily. The elbows are pin
joints, and the wrists are the traditional post/pin style.
Like
the elbows, the knees are pin joints, but also like the elbows, they
are covered and hidden by the soft rubber suit. This works great, and
interferes very little with the range of movement.
And just like
the wrists, the ankles are a pin/post arrangement. However, I couldn't
get the foot to rotate around the joint properly to allow for it to sit
flat on the floor in deeper stances, my second and only additional
issue with the overall articulation scheme.
I hadn't mentioned
the hips, because this is the only joint that is not the same on both
figures. I suspect that both use a ball inside the torso to hold the
leg in place, but only the soldier's hips are rounded to allow for full
movement. The Ambassadors are cut close to the body on an angle, so the
leg can only move forward and back.
Accessories - ***1/2
I'm putting the space helmet into the Outfit category, rather than
include it here.
That
still leaves a fair number of extras, however. There's the two
additional sets of hands, a left and right gun gripping hand, and a
left and right relaxed pose hand. The left relaxed pose is
pointing...sort of.
These hands swap pretty easily,
although I
did find that the pegs tended to pop out of the arms more often than
the hands popped off the pegs. On top of that, the small pegs that fit
into the hands are easier to damage, so the extra set of pegs is a
welcome addition. In fact, I popped the two extra pegs onto the two
extra hands I'm most likely to use, and left them there.
There's
also a display stand of course, although you don't need it unless you
a) live in an earthquake zone or b) like the look of a pole up the back
of your figures.
Each figure also comes with a
deadly weapon of mass destruction. The
Ambassador has a smaller pistol style ray gun, while his Soldier
counterpart has a rifle version. These have a nice, cartoony look to
their design, and fit perfectly in the designed hands.
Outfit - Soldier ***; Ambassador
***1/2
For the soldier, there's only one item here - his helmet. The tanks on
his back do not appear to be removable, removing them from this
category. His helmet is slightly wider at the base than the
Ambassador's to allow it to fit properly on the torso.
The
Ambassador has a helmet of course, made from a very clear, very
tough plastic. It's hinged at the top, with the seam running along each
side. It's easy to put on and take off, although it does restrict some
of the mouth poses. Personally, I prefer both of the figures without
the helmets, but your mileage may vary.
As I said, that's it for
the Soldier, but the Ambassador adds one more item - his long, thick,
flowing robe. This is made from a very heavy material, so thick that it
actually helps keep him standing. You can pose it trailing out behind
him (the back section is quite long), or you can spread it out around
his feet a bit more evenly. The collar has a thick, sturdy wire set in
the edge, making it possible to pose in many ways. I preferred flowing
out from the shoulders, but you could have it standing up straighter,
or simply down his back. And as more than one astute reader pointed
out, it really should be rolled up to match the film - duh.
The robe is also joined together
at the
front and under the arms with a very thin yet very tight piece of
Velcro. This is the stuff they need to start using on smaller patches
of clothing! It holds firm, yet doesn't bulge outward. This Velcro
runs the full height of the robe, so you can actually take it apart and
have three separate cloth pieces.
While you don't need the robe
to differentiate the two Martians (the doo-dads on the body do that
well enough), I'm going to be displaying my Ambassador wearing it -
it's that nicely done.
Fun Factor - ***
I would have given a kidney to have figures like these two when I was
12. These are great for any kid into sci-fi, monsters or sixth scale
action figures. If they are in to all three, they'll be in heaven!
Value - **1/2
I had expected a ton of re-use with these two figures, and ended up
seeing a lot less. That's a big plus to me, especially considering the
relatively low price of just a bit over $100 at most retailers.
The
heads are obviously the same, as are the hands and other assorted body
parts. But there are key differences in the torso's accouterments, the
hips, and the accessories that make these well worth the price.
Things to Watch Out For -
While Hot Toys did provide a couple extra wrist pegs, these are the
itty bitty kind and require careful handling.
Overall - ***1/2
I really like these. I love corny horror and sci-fi, and I'm always
thrilled when I can add some sort of sixth scale representation of a
silly monster to the mix. Don't believe me? Just wait for my review of
the Horror of Beach Party!
While
I enjoyed Burton's film, the best thing about it was the look of the
Martians. Having them captured in this format - and captured with such
high quality - is a treat I don't expect I'll see with most B movies.
All the more to appreciate when I do!
Score Recap:
Packaging - ***
Sculpting - ****
Paint - ***
Articulation - ***1/2
Accessories - ***1/2
Outfit - ***1/2
Fun Factor - ***
Value - **1/2
Overall - ***1/2
Where to Buy -
Online options include these site sponsors:
-
Urban Collector
has them for $107 each.
-
Alter Ego Comics
has each for $108.
-
Big Bad Toy Store
has them for
$113 each.
- Sideshow
has them for $120
each.
- or you can hit
ebay looking for a bargain.
Related
Links -
Other Mars Attacks reviews include:
- Hot Toys already did their Cosbaby figures as well.
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