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Packaging - ***1/2
The packaging is done in a style reminiscent of the old Mego lines of
the 70's. Other characters are shown in face bubbles on the front, with
some good descriptive text on the back. I love the colors and the
design, and the artwork of the show matches well with the kitchsy
nostalgia of the 70's.
I used a packaged shot of one of
the two SDCC exclusives to show off the sticker they had that the
regular figures do not.
Sculpting - Rusty
***1/2; Brock ***
I've discussed the
difficulties in capturing animated characters in 3-D plastic on many
occasions in the past - often, the look of the character, including
internal and external scale, changes from scene to scene or even frame
to frame, and the simple addition of depth can cause a the viewers
perception to change. It takes real skill to create cartoon sculpts
that click.
While the bodies are done in a
Mego style, the heads are still sculpted to match the on screen
counterparts. Dr.
Rusty Venture
has the funky goatee, long nose, and perpetual frown, done in a
recognizable manner. The frames for the glasses are a smidge thick for
this scale, but it's not bad in person, and again, far better than some
of the attempts we've seen in $80 and $100 sixth scale figures.
Brock's portrait is a bit more
of a caricature of an already exaggerated
cartoon character.
I like the work on the hair, and the chiseled jaw and expression are
appropriate, but the elongated face and extremely skinny upper head
don't quite match up to the on screen version.
But
the real issue for most people is going to be from the neck down. The
Mego style is going to be a polarizing issue, no doubt about it. As I
said earlier, I don't have a negative opinion about the style itself,
but it does have to be applied correctly. I believe the Lost
figures are an example where it's been done incorrectly, but I'm
enjoying the Venture Brothers line.
There's something about the
goofy nostalgic look that fits with the goofy, retro feel of the show.
Much like any form of art, you'll either love this or hate this, and
it's unlikely anyone is going to change your mind.
I will also
freely admit that if given the choice between these and a 6" sculpted
line similar to what we've seen companies like Mezco, Mcfarlane,
Playmates or Palisades do with other cartoon properties, that I'd vote
for the 6" sculpted line. But that doesn't mean I can't see the appeal
of this style, and I think that it is a reasonably good match with the
property.
My biggest problem with using
the Mego style bodies is
not with the format itself, but with the lack of flexibility in what
can be done. Rusty is the perfect example - he should be skinny with a
pot belly and the beginnings of a hunched back. That can be translated
with a sculpted figure, but is lost when using this type of body.
It's
also worth noting that Brock has a much larger torso, sculpted to match
his cartoon physique. The heads are soft and hollow, but
let's
hope they never gray. Both figures are scaled to fit in with 8" lines,
and will look great on the shelf with past and present Mego style
figures, but not much else.
Paint - ***
The paint work on both heads is fairly clean, with sharp lines on the
eyebrows, teeth and eyes. Brock's hair line is a bit sloppy, and
Rusty's pupils aren't quite even, but these are fairly minor issues.
For
me, the bigger issue is that any time I see this type of soft, hollow
rubbery plastic, which has a naturally matte and fairly unique finish,
painted with high close paint, it reminds me of a dog chew toy. It's
something about how the paint attaches to the softer material, and how
the finish stands out so dramatically. I'm not suggesting I'd prefer
the skin to be glossy, which would be a whole different problem. It's
just that the material used for the head and the paint, and the type of
manufacturing process, is so similar to what's done with pet toys that
the comparison is inevitable. I realize it's a cost and weight issue,
but I wold much prefer a solid cast head.
Articulation - ***
I've
included a photo of Dr. Venture sans clothing, so you can get an idea
of the underlying body. It's an improvement over the old Mego versions,
but could still use some additional modernization.
The
neck is a simple cut joint, but the shoulders, hips and waist are a
more traditional ball joint, complete with band holding the limbs in
place. The elbows, knees, wrists and ankles are all single pin joints,
with a decent if not exceptional range of movement.
It's not so
much the number of joints that's an issue, but the elastic band
technology. This sort of attachment tends to pull the legs and arms
back to a standard rest position, rather than allowing you to keep them
in a particular pose. Neither of these have floppy joints, which is a
great thing...but that requires a tight band for the hips and
shoulders, and that means keeping them out of their steady state
position can be tough.
Accessories - Dr. Venture Bupkis;
Brock **
Poor Doc Venture comes with nothing extra. That's a bit of a
disappointment, considering the sheer number of potential goodies the
show affords.
Brock
does slightly better, but only slightly. On his belt is a faux leather
sheath, and a plastic knife fits inside. The knife is underscaled, but
does fit in the sculpted right hand.
Outfit - ***
Both cloth outfits are fairly basic, and they have some of the scale
issues you usually see in an 8" scale with clothing. Most material is
simply too thick to work well at this scale, particularly when you
start folding it and hemming it. You can see this most obviously around
Brock's waist, but it's not as bad as we've seen in this scale on some
occasions.
In
fact, other than the bulky waist, Brock's pants are well tailored, and
the shirt looks good. It lacks the striping around the collar, which
was probably a cost measure. The small buttons on the collar look good
(although I'm not sure I remember them being there in the show), and
even the belt works well. At first I was worried that the buckle was
real, with the leather belt slipping through it. This worried me
because at this scale something like that can be quite fragile and
difficult to work with. But that's not the case, as there is actually a
small piece of Velcro that holds the belt together. I much prefer that
option here over reality.
BTW, I liked his look with the
collar
up better than with the collar down (since the material is fairly
thick), but I realize that he usually had it down in the show.
Rusty
has the same belt, and the tailoring on his jumpsuit overall is
slightly better. The collar is a little bulky, but I've seen worse on
far more expensive and larger figures. The jumpsuit is held closed with
the same thin Velcro, which closes tight and remains hidden.
They
added the various pens and doodads to his pocket by printing them on
the fabric, and added a white strip of cloth to the front to
approximate the classic nerd accoutrement, the pocket protector.
Both outfits are about the right
color, including the belts and shoes.
Both
characters also have their wrist watch communicators, and both are a
bit too large. It's more noticeable on Brock than on Rusty, and I think
it's intentional to go with the rest of the old school style, but it's
an area where I think the style needs to be modernized.
Fun Factor - ***1/2
Megos were fun 40 years ago...they're still fun today. This is a kid's
fun though, not so much a collector fun - posing them can be a bit
frustrating. Still, Megos are one of my top ten favorite toy lines of
all time, and the passing of the years hasn't diminished the qualities
that made them great toys.
Value - **1/2
Most mass market action figures that are 6" and larger have edged their
way up to $15 and more, even at Toys R Us or Target. These are around
$16 or so each, which is actually somewhat reasonable considering the
limited production, collector focus, and cloth outfits.
Things to Watch Out For -
Not a thing.
Overall - ***
While I would still prefer a fully sculpted
6" action figure line for the Venture Brothers license, I have to say
that the Mego style works better with this property than it does with
others. The designs and settings of the show match well with the
period-esque nature of the Mego, and I can certainly see why it
appealed to the creators of the show. The show itself is merely a riff
on 70's and 80's shows like G.I. Joe, Scooby Doo and the obvious Johnny
Quest, so there's something natural about using this style to
merchandise it.
That being said, a lot of fans
are going to truly
hate these figures. The style is a polarizing topic, and it will be
interesting to see if Bif Bang Pow can convince enough collectors of
the value of the ironic synergy between the style and the show.
I'll
be buying the entire run, even with my reservations. They might not be
my perfect vision of what this license could be, but I appreciate what
they are gong for here.
Score Recap:
Packaging - ***1/2
Sculpting - Rusty ***1/2; Brock ***
Paint - ***
Articulation - ***
Accessories - Dr. Venture Bupkis; Brock **
Outfit - ***
Fun Factor - ***1/2
Value - **1/2
Overall - ***
Where to Buy -
Online options include these site sponsors:
- Entertainment
Earth is the exclusive retailer for these, and you can pick
them up in sets of two for around $38. They still have some of the SDCC
exclusive two packs of the Monarch's henchmen as well.
- or you can search
ebay.
Related
Links -
If you're a Venture Brothers fan, your choice of collectibles has been
pretty limited so far.
However, if you're a fan of the
Mego style figure, you should check out the Phantom and Captain Action/Dr. Evil.
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