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Packaging - **
Like the larger figures, the cardbacks and bubbles are pretty standard
stuff. The logo from the film is prominent, and they've included some
character personalization by way of the insert. These
would have been straight B work, three stars, except for one annoyance.
The Try Me hole is in front - but the actual button is in back. The
intention is obvious enough - by pressing the front, the figure presses
against the cardback triggering the button. However, the
button sits up pretty high, and you have to press the front of the
figure just right to get it to work. At first, I thought there was
something wrong with the light up feature until I figured out the
issue. How many parents will leave them behind though, not sure if
there's something wrong with the figure or not? This is an excellent
example of a package that can actually hurt sales, and one of the few
examples of a poorly designed Try Me feature that I've seen.
Sculpting - *** Sculpt detail is one of the few things
that improves with shrinkage. A figure that doesn't have a ton of
detail at 7" looks a lot more intricate at 4". That's the case here,
and the frugal amount of texturing and edging that's cut into the
figure goes much further. These still aren't at the level of some
recent figures we've seen in this scale, but it's appropriate for the
license and design. Proportions are generally good, especially on
the CLU figure. Sam has a bit of a pin head, but it's not as bad as
what we saw with the A-Team line, for example. The hands are
sculpted to work fairly well with the accessories, and the figure stand
right about 4", which allows them to fit in nicely with most other
modern lines in this scale.
Paint - CLU ***1/2; Flynn **1/2
There's not a ton of complexity when it comes to the paint work on CLU,
since the majority of the figure is cast in black plastic. But the
painted lines are generally clean with sharp edges, and the high gloss
face plate looks great. Flynn
is a little sloppier around the blue lines, but not so much as to lose
a full star on CLU. The work on the suit is reasonable, if not
outstanding, and certainly up to current mass market standards. But
something went wrong with the face, especially the eyes. Thankfully the
clear face mask obscures some of this, particularly in this small
scale, but the sloppy face work is the one thing that really makes him
stand out as inferior to the other figures in this first series.
Articulation - Flynn ***1/2; CLU
**1/2
The articulation on these figures is quite good, with all the joints
here you'd expect with the exception of a cut waist. Since the waist
joint was lost so that the light up feature could be added, the trade
off is one most folks will be happy with. There's
a ball jointed neck, and while the post is a little short, it does
allow for some tilting and personality. There's also ball jointed hips
and shoulders, with posts on both sides of the ball, allowing the
thighs and biceps to turn as well. The elbows and knees are
single disc pin joints, and the elbows allow the forearm to turn as
well. Cut wrists finish off the arms, while pin/post ankles allow for
good foot mobility. The figures stand great on their own in a
wide variety of poses, and with the included display stands you can
also manage some gravity defying stances. CLU ended up losing a
big star here, however. Right out of the package, his head snapped off.
It took very little force too, as I've learned over the years how easy
it can be to damage pins and posts. In fact, I was so careful with his
deluxe cousin, that I didn't even find the pin knees and ankles until
someone told me to push harder on the joints. Yet, a very soft turn of
CLU's head resulted in it coming off in my hand, which is a huge issue
with a toy like this. Kids are the intended audience, and
they have no patience with stuck joints. They won't be tentative taking
him out of the package, and they won't be tentative testing his
posability. If the pegs and posts aren't sturdy and/or are painted
stuck, they'll snap them like a twig. Hasbro learned their lesson long
ago - actually, Kenner did - and the toys they produce in this scale
show it. Spin Master has to be sure they avoid basic quality issues
like this, because if a parent buys one of these figures and their son
or daughter breaks it right out of the package, it's the last Tron toy
they'll get. I've got my fingers crossed that my figure was an
anomaly, and that the majority won't have this issue. Unfortunately,
you won't know til you open yours so be sure to take some extra care. I
reglued the head in place, allowing me to take the photos, but losing
that joint is a big issue overall.
Accessories - ***
These don't come with a ton of extras, but both have three accessories, and they are sensible additions. Both
come with a small display base, complete with two posts for their feet.
These bases are designed to look like the identity discs, which was an
obvious but reasonable choice. They also both come with one of the identity discs. These are color coded to the striping on their outfit. Flynn
has a baton as well, while CLU comes with a sword. Both of these
weapons fit nicely in their hands, as do the discs. The yellow blade on
the sword is a nice touch, again matching the 'energy signature' of the
character. I'm assuming that in the film, the blade will be an
extension of that energy rather than a metal blade.
Light Feature - ***
Both light up features work well, at least once they are out of the
package. The button sticks out a bit on the back, but appears to be
part of the costume. In fact, the disc fits over the button perfectly
and it would have made a great spot for him to carry it, but alas,
there's nothing to allow it to stay in place. The
battery compartment is easy to get to, and the LED lights are fairly
bright. Of course the blue on Flynn is brighter to the human eye than
the yellowish-orange of CLU, but both work well. The button turns
on the light, and then it turns itself off after about 30 seconds.
There's no way to keep the light on, but that does mean little Johnny
won't run the batteries out the first day.
Fun Factor - ***1/2
As long as the weak neck joint that I found on CLU is not a more general joint issue for
the series, these figures will be a lot of fun. The film will have
enough conflict for creating plenty of play scenarios, good vs evil,
and the solid articulation, sensible accessories, and light up feature
all go a long way to adding play value.
Value - **1/2
At $10, these are on the high end for figures in this scale by a buck
or two. Hasbro is doing nicer work slightly cheaper, but the light up
feature is something you normally don't see. Adding that in makes the
price reasonable, but not exceptional.
Things to Watch Out For -
Obviously, you want to watch out with the neck joints. If you're buying
these for a child, make sure you open the package and carefully test it
first. If a joint does seem stuck, put the figure in the fridge for
about 30 minutes and give it another try.
Overall - *** As I said in my previous review, if you're
looking for the best series of Tron Legacy toys for your kids, the 4"
series is the way to go. The light up feature works well, the
articulation is great, and the accessories appropriate. Flynn
(and the other 'human' figure in the first series, his dad Kevin) is
the weakest due to the sloppy face paint and slightly undersized head.
But even he is B work when compared with other lines in this scale. CLU
is much better, and had the potential another half star
overall had it not been for the broken neck joint. If you
don't have this issue - or you pop him in the freezer for 30 minutes
before trying to turn his head - you'll have a better end result. All
the fully 'armored' figures in this first series are good work,
including CLU's Sentry and the Black Guard, and should be the figures
that you try out first. If you're a completist, you can always swing
back around and pick up this Sam and the regular Kevin, but they aren't
quite as nice overall.
Score Recap:
Packaging - **
Sculpting - ***
Paint - CLU ***1/2; Flynn **1/2
Articulation - Flynn ***1/2; CLU **1/2
Accessories - ***
Light Up Feature - ***
Fun Factor - ***1/2
Value - **1/2
Overall - ***
Where to Buy -
These are now available at most mass market retailers, including Toys R
Us, Target and Wal-mart.
Related
Links -
I've checked out the larger deluxe
Flynn figure, as well as had a guest review of the SDCC exclusive.
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