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Packaging - ***
I like the graphics quite a bit, and the inclusion of useful text and
photos on the back of the package is much appreciated. But there's a
huge amount of waste with these - nothing is in the bubble behind the
large logo on either figure - which offsets some of the positive.
Sculpting - Rick *1/2;
Daryl *
This is one of those rare situations where the normal humans are far
uglier than the rotting zombies.
I
suppose that if you look at these after dark through a dirty window,
and then squint *just* right, you'll see a resemblance to the actors
who play Daryl and Rick on the show. But if it weren't for key details,
like Daryl's facial hair or Rick's uniform, I seriously doubt you could
pick out who they were supposed to be.
These aren't super small
figures, either, so scale really isn't an excuse. At around 5", they
aren't as big as something like Marvel Select or even DCUC, but they
aren't Star Wars small either, and the work we are currently seeing
Hasbro do in that scale blows these away.
And then we come
to the mess below the neck. Both figures are sculpted for one specific
pose, and then articulation - a bunch of it - was cut in whether it was
useful or not. I suppose McFarlane is tired of people complaining that
his figures aren't articulated, but creating a figure that can only
work well in one pose and then adding unnecessary and ugly articulation
isn't the way to solve that problem.
Daryl is the better (or
worse, depending on your point of view) example of this. His torso has
been sculpted so that his right shoulder is hiked up, and his right arm
looks stumpy and short. It works perfectly with the crossbow, allowing
him to hold it in both arms in an aiming stance. Unfortunately, it
looks pretty awful with just about any other pose.
If the plan
was to create a figure that could only really look good in one pose,
then that's when you sculpt the figure in that pose with limited
articulation. At least then you get a decent looking statue. Instead,
they added in truly ugly articulation at Daryl's shoulders and elbows,
ruining the look of the figure and adding nothing of value for other
poses.
Don't even get me started on
Daryl's legs - I have no idea
how the multiple joints are supposed to do anything useful, and I had
trouble even getting them in any one pose without gaping or
misalignment.
Rick isn't quite as bad,
although again his arms,
body and hands are all best suited for a single pose. He gets lucky
though, since the arms and hands can be adapted to several other poses
with the other weapons, and he doesn't have the extreme pose in his
shoulders and torso that Daryl does.
As I said, these are about
5" each, and do fit in with the comic based figures in terms of scale.
The weapons are also in scale, making them useful with other lines in
this same size. The only problem is that there aren't many other lines
in this particular scale these days.
Paint - *
This is truly terrible paint work, even by mass market standards. You
might hate something like Jakks POTC4 figures, and with reason, but even
they have better paint ops than these.
Daryl
gets the shorter end of the stick again, with his eyes falling out onto
his face, gloppy skin on the arms, and extra painted bangs that aren't
even part of the hair sculpt.
The uneven, gloppy skin is a
problem for Rick too, but at least his pupils are on the eyeballs, not
the lids. His hair line is awful, with skin tone running well into the
sculpted hair, and almost no real detail work on his clothing.
It
seems like both the living and dead are painted in a similar way with
this series - throw the paint in the general direction and let's see
what sticks. With the undead, it's a technique that actually works
pretty
well, but with the living characters it ends up cheap and sloppy.
Articulation - *1/2
I've already discussed how poorly the articulation and sculpt work
together. Many of the joints are utterly useless, especially in the
legs, and many are outright ugly. These huge pegs and clunky discs are
the best they could do?
There
is plenty of joints though, including a ball jointed neck. On both
figures, this is easily the best joint. There's enough tilt action to
add some personality.
There
is also pin and disc ball shoulders,
pin elbows, cut biceps, pin wrists, pin knees, cut thighs, and possibly
cut ankles, although the sculpted pant cuffs restrict them to
almost zero mobility. Daryl has T hips, and Rick has V hips. There's a
cut waist on Rick, and I'm betting there's one on Daryl too, but mine
is stuck solid.
Maybe McFarlane is trying to
make a
point. Perhaps he's tanking this line just to prove that articulated
figures are uglier than static statues...and doing it by combining the
worst of both on purpose. That would imply a crazy person though, and
I'm more inclined to think these figures are just a result of a poor
decisions and low cash.
Accessories - ***1/2
The one bright shining star in this dark night of disappointment is the
accessories. Both figures come with a nice assortment that make sense
in the context of the show, and look decent.
Daryl has a knife that can
actually fit in the small scabbard on his belt, a pick ax, a fireman's
ax, his trademark crossbow, and a set of dead squirrels to carry around
his shoulders.
With the extreme pose that his
sculpt has been designed for, the only weapon he can really use
well is the crossbow. He does look good holding it though, and you can
throw the squirrel carcasses in there for an extra touch.
Rick comes with two hand guns -
his large S&W, and a smaller semi-automatic. Neither fits
particularly well in his holster, but the smaller gun works a bit
better. Either can be used in the main pose, since they both fit in the
right hand just fine.
He also has a shotgun, and
because he doesn't have the extreme tilt to his shoulder that Daryl
has, this gun can be held in some decent poses as well. To round out
his zombie killing tools he has a baseball bat and a grenade.
His final accessory is a
walkie-talkie, which is perfect for this character, but which he can't
hold and can't fit on his belt, making it cute but useless.
Fun Factor - **
While you can pose these and play around with them, most of the fun is
sucked out by the feeling of getting ripped off at this price.
Value - *1/2
When the first wave of comic figures hit Toys R Us, they were an eye
popping $20. The value has actually improved, but not much. It became
pretty obvious pretty quickly that the price point was way off, and the
SRP dropped to $18, while the actual in store price is often $15,
depending on the location.
Still, we're talking about some
truly awful figures, done in a 5" scale. Fifteen bucks a pop for this
level of quality is simply ridiculous.
Things to Watch Out For -
Scorn and laughter from any Walking Dead fan you show these to. Oh, and
the funky thigh joints on my Daryl feel stuck, and very likely to rip
with too much pressure.
Overall - Rick *1/2;
Daryl *
I've seen interviews where
Todd discussed their work on the Walking Dead figures, and most of his
excitement and conversation seemed to revolve around the zombies. Maybe
that's why the living have gotten beat so hard by the ugly stick. I
have to admit that I really do like the little zombies, and will be
covering the two from this series sometime next week. Trust me, they'll
score much better than Rick and Daryl.
These figures are the
perfect storm of nerd disappointment. The sculpt and paint work is
awful, the articulation is both ugly and useless, and the one redeeming
feature - the assortment of accessories - has almost no real value
since the figures can't work with most of them.
There's so many
decisions that went into making these figures a failure. Had they gone
with a larger 6 - 7" scale, they would have fit in with past releases
of their own and NECA's, including other zombies and zombie fighters. A
larger scale would have also made the price point a lot more acceptable.
Or
they could have gone with a 4" scale, creating these to fit in with the
many other 4" lines out there. The humans might have still had trouble
selling, but I bet people would have snatched up the zombies to go with
Hellboy and some of the other horror themed figures in that size. And
with a smaller scale, people would have been more forgiving with the
weak paint and fuzzy likenesses.
They also tried to combine
pre-posed extreme sculpts with a bunch of articulation, and only
managed to highlight the worst aspects of both.
If you've gotten
the impression that I'm disappointed, you've picked up on my subtle
hints. These will be the last two living characters I buy from either
the comic or television series. I may pick up a few more of the zombies
if they remain well done, but at $15 a pop, these guys are just too
expensive for such poor quality.
Score Recap:
Packaging - ***
Sculpting - Rick *1/2; Daryl *
Paint - *
Articulation - *1/2
Accessories - ***1/2
Fun Factor - **
Value - *1/2
Overall - Daryl *; Rick *1/2
Where to Buy -
I found these at the local Toys R Us, but online options
include these site sponsors:
- Fanboy
Collectibles has the set of four at under $15 each - $56.
That's more like it, but you have to want the full set or have someone
you can sell the unwanted figures to.
- Super Power
Collectibles has the singles for just under $17 each.
- Entertainment Earth has the single
comic based figures for just $15, with a cool
two pack of these zombies coming soon for $35. They also have
the pre-orders up for the singles
and set
of wave 1 of the tv based figures.
- Big
Bad Toy Store has the comic series or tv series 1 for $55
each, as well as the comic zombie two pack for $34.
- or you can search ebay.
Related
Links -
I covered the first wave of
comic based figures in the fall, as well as the first and second bust from NECA.
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