I've been a fan of the show 24
since the first hour of
the first day. Yes, occasionally the show gets a bit ridiculous but
that's been true since the beginning. C'mon, who doesn't remember Kim
being chased by a mountain lion? But this show is like watching a Bruce
Willis action movie on television for six months - how can you
complain? They've also mastered the concept of the cliff hanger, making
their fans anticipate every new show.
Jack has had several
incarnations of plastic goodness, and there's even the story where some
company (whether it was McFarlane or Medicom is part of the unknown,
although most folks believe it was McFarlane) sent Keifer a prototype
to approve, and in one of his 'party moods' he destroyed it, not
realizing they needed it back...ah, that crazy kid, Keifer.
announced that they were doing a Jack and a President Palmer several
months ago, and based on their fantastic work on the Bruce Lee figures,
fans were stoked. Unlike the Bruce Lee's, who were extremely expensive,
the 24 figures were priced more in line with Medicom and Hot Toys,
running around $150 - $170, depending on the retailer.
figures have just started shipping, and your best bet is to pick them
up online. Enterbay hasn't announced any additional characters yet, but
the hope is there that the demand will drive further figures.
are more photos in this review than usual, since these guys are just so
damn photogenic. That doesn't mean they are without issues, as you'll
read, but they sure do look purty. And yes, I know there are more
photos of Bauer than Palmer, but one's an action star and one's a guy
in a suit. What did you expect?
Packaging - ****
are two more boxes - one for the figure, and one for the accessories.
The figure is swaddled in soft foam inside the box, ensuring that it
won't bounce around at all. The accessories are in a double plastic
tray, and instructions for using the display stand are included.
Enterbay is looking to pack these in as attractive a way as possible.
There is an outer box that has a lenticular full size 'label', that
allows the '24' symbol to change color the way it does in the opening
is some of the nicest looking AND safest packaging I've seen, similar
to what they do with their far more expensive Bruce Lee figures.
Sculpting - ****
I think using the word WOW here is not an overstatement. These head
sculpts don't just look dead on to the characters, they look realistic.
The closer the photo, the better they look - how often does that happen?
the two, I think the Bauer head sculpt is a smidge more accurate to the
character. I like the Palmer in person better than in earlier photos,
but he's still not *quite* as perfect. Be the skin texturing is
amazing, right down to the specific pock marks that are on Dennis
The Palmer head sculpt is a
little too round
though, and Palmer's head was longer, much like Jack's. I think this
basic structure issue is what throws off the likeness slightly, but the
rest of the sculpt is extremely good.
Bauer is outstanding.
Again, he has the skin texturing that makes the head sculpt
realistic, including a slightly heavier texture (only slightly!) to
give the impression of stubble.
On the Lee figures, the eyes
movable, but that's not the case here. However, the eyes ARE separate,
set back in the head. This really adds to the realistic appearance -
look at that first photo and the level of detail in and around the eyes!
detail of the hair is also well worth mentioning. Palmer's short 'fro
is amazingly realistic, and Bauer's hair looks terrific. His is
particularly of note because the hair style is so difficult to
reproduce in a realistic way in plastic.
I had to double check on that
goofy left ear lobe though. What's up with that? It looks
deformed! And sure enough, Keifer
has that weird
Enterbay could have just done normal ears and most folks wouldn't have
noticed, but they went the extra mile to get the overall appearance as
close as possible.
The hand sculpts aren't quite as
both figures have a bit of the old alien finger thing going on. But the
head sculpts pretty much trump all else, making it tough to notice
Paint - ****
But it's not just the sculpt that's outstanding - it's the paint, too.
A sculptor can practically kill himself (or herself) trying to get a
perfect likeness, only to have it ruined by sloppy mass production
paint work. We've see it over and over, and right now, only Hot Toys
seems to be able to overcome this in sixth scale.
is, until Enterbay. The paint work on the face and hair is outstanding,
some of the finest production paint work we've seen. Sideshow and
Medicom need to take a look at these figures, because at the $150 price
point, this is how it should be done.
Just like with the sculpt,
the eyes are were the real life comes in. There's no painted
catch lights, and the finish doesn't have that flat mannequin-like
appearance. These eyes aren't just clean and even, they are expressive
But the paint work on the lips
and eyebrows shouldn't
be ignored. These are two areas that are often at fault for making a
head sculpt look toy-ish rather than realistic, but most people don't
pay as much direct attention to them as the eyes. Just look at how
exacting the eyebrows are on Jack, or the perfect shading on the lips.
The skin tone on both is also
very well done,
although at some angles and lighting Palmer looks a squidge dark.
Jack's body color (including the neck) does not match the face, but
since I'm going to be ragging on the body pretty badly in the next
section, I'll leave that complaint for then too.
The hands aren't
as nice or realistic as the heads, but much like with the sculpting,
the heads are so well done that it tends to overshadow the minor paint
issues on the hands.
Articulation - ***
Mr. Horse would say: No sir, I don't like it. If you thought this
review was going to be a complete hippie love fest, that ends now. I
don't hate the body - it's no Buck - but it's not up to the level of a
RAH or TT.
start with the good, since there's far less of it. The shoulders are
cut back at the arm pit so that the arms can fit very tight in to the
body. That's a big plus, since these figures should not have that 'body
builder' pose where the arms hang too far out.
The body also has a nice heft,
with what feels to be very solid construction in both the plastic
pieces and the joints.
you're looking for a basic straight stance, the body does hang well.
The pin/post ball ankles allow the feet to stay flat on the floor in
any stance, and the body can stand with the weight shifted
realistically to one leg or the other.
Unfortunately, stand is
not something the body does well, at least not for very long. Some of
the joints are very tight, like the shoulders or knees, but other
critical joints are as loose or looser than the first Prometheus body.
Jack's neck joint is so loose that he can barely maintain any head pose
- if he were wearing a hat like Indy was, it would be game over. Both
figures have very loose ankle and hip joints as well, making it
difficult for them to stand for extended periods. There's no way I'll
be able to keep either of these figures standing on their own on the
shelf, and you know how much that bugs me.
Ignoring the issues
with loose joints, which can vary figure to figure (Palmer doesn't have
nearly as loose of a neck as Jack, for example), there are basic issues
of mobility. While the shoulders are cut back to allow them to come in
on the side of the body tightly, they are not designed to come across
the front of the chest. That means that Palmer can't come close to
crossing his arms, and Jack can't hold his gun out straight with the
other hand supporting it in his trademark pose.
And then there's
the hips. After much careful forcing, I was able to get them to turn,
but they are much too tight. Yea, I know, it's awfully odd to complain
about a joint that's too tight, since normally it's being too loose
that's the problem. But it felt like I was risking a snapped thigh just
to get the joint to turn a little, and that shouldn't be the case. A
well built body is designed AND manufactured to be not too tight, not
too loose. While I'd rather have the body on the tight side, rather
than the loose side, if it's so tight that I risk breaking a hip, then
it's not a good experience for either of us. Wait, what were we talking
let's finish up with the neck. Ah, that inglorious giraffe neck. As I
mentioned in the paint section, the skin tone of the body doesn't match
the face, and the neck is the obvious place where you see this. The
neck is also long, although this is really only an issue because the
outfit we get here does not cover it up. Look at Palmer and you can see
that the long neck actually works great for a figure wearing any sort
of clothing with a collar, and the photos I've seen of this Jack
wearing the hoodie or jacket from the season 5 Medicom figure look
while the length is a tad annoying in the black shirt, it is something
that works well in other clothes. However, I'm not keen on the
articulation of the neck no matter what he's wearing.
only the ball joint at the top of the post, up under the jawline. The
overall neck is sculpted sitting forward on the torso, and without any
joint at the torso, you get some odd looking angles and bumps when the
head is turned even slightly to the side. Some of this can also be
corrected by wearing clothes with a collar, and it can be less obvious
depending on the head sculpt. Palmer's rounded jawline hides the neck
more, while Bauer's sharper, thinner jawline accentuates the neck
issues. Damn it, I have to get me that Medicom outfit.
The last complaint is the
height. Hey, I don't let Medicom get away with a shrimpy body, why
would I let Enterbay?
I don't have that much of an issue with Jack's size. He clocks in at
just a hair under 11 3/4" tall. Sutherland is not a huge guy, coming in
around 5' 9", and as you can see in the photo with Connor, it
doesn't look that far off.
It's Palmer that takes the
for his size. Jack and David are the same height, and that is clearly
way off. Jack can be on this body and still look alright with other
sixth scale figures - David Palmer does not.
BTW, it's worth
noting that several of the joints, like the hips and shoulders, are
actually 'clicky' or 'ratchet' joints, which click into specific spots
for maximum support. On these figures I found it more annoying than
Accessories - Jack
Palmer gets severely stiffed in this department. He has
the Enterbay display stand, which looks better than it works,
as you can tell from the last category, he's going to
need it. He also has a Certificate of Authenticity, although there's no
edition numbering or size.
that's it. Yep, no extra hands in Presidential poses, no folders or
papers, no American flag to stand in front of or a podium to stand
behind. Zippo. That's a huge disappointment at this price tag.
does better here in terms of quantity, but still not at the quality I'd
expect. He does
have the display stand and COA, just like Palmer, and adds a
number of other things.
There's the extra hands, three
There's an extra left designed to hold the flashlight, and an extra
right designed to hold the gun. Since the hands he comes wearing are in
a relaxed open pose, I suspect most folks will switch to these two.
They hold the accessories extremely well, but you have to take a little
time getting the gun and trigger finger in just the right spot.
There's also another relaxed
pose left hand, that works better for cupping the butt of the gun, or
holding the edge of the bag.
The hands swap cleanly, and I
didn't have any fear of breaking the wrist posts. No hot water baths
were necessary either!
has his man-purse, and it's his nicest accessory. There's excellent
detailing including inside and side pockets, and the quality of the
material and stitching is top notch.
He also has a gun, which
comes with a silencer and holster. The holster is somewhat throw away,
since he doesn't wear a belt, so there isn't a particularly good place
to attach it. You can hook it right on his pants, but I doubt most
folks will be using it.
The silencer fits in the barrel
nicely, although you'll want to take care with the small, soft peg.
gun and silencer are not at the level of detail or quality
we've seen with weapons from Hot Toys, Medicom or Sideshow. I'm betting
most people will be swapping the weapon out for one that has better
sculpting and paint details.
He also has a small flashlight,
which fits perfectly in the designated left hand. Like the gun, it's
fairly plain, but the silver paper on the lens does catch and reflect
light pretty well. None of the photos with the flashlight where
the end appears lit have been retouched - I just positioned the light
in such a way as to reflect off the sticker.
Finally, Jack has
his watch. It's made from a softer rubber, and looks great on his
wrist. Just pop his hand off to put it on. It has more detailing in
both the sculpt and paint than any of the other hard plastic
accessories, and matches the on screen counterpart extremely well.
While that's not bad, at this
price point I was
expecting a bit more. Certainly a cell phone, and perhaps even shades,
although they wouldn't be truly accurate to this specific outfit. The
quality of the included accessories needs to be higher too, especially
in this market.
Outfit - Jack ***1/2; David ***
Both outfits photograph
well, but in person there's a couple issues that become apparent.
has his shoes, black pants, black(ish) shirt, and bullet proof vest.
It's not a ton of clothes, but it's a fairly screen accurate
The dress shoes are a different
Palmer's, so they get some extra credit there. The sculpt is good,
although not quite as detailed as some we've seen. He has on socks too,
The tailoring on the pants,
shirt and vest is
excellent. The clothing fits well and hangs nicely, although you will
probably want to futz with the vest a bit out of the box. Mine was
riding too high up on the shoulders, but the sides are merely held in
place with elastic bands attached with Velcro, so you can adjust and
tighten them accordingly.
My only real complaint about
outfit is the large and obvious snap they used at the zipper of the
pants. It's low on the crotch, and is large enough that the flap of
material doesn't completely cover it. A belt would have been a nice
addition, but isn't
critical. Oh, and a jacket and/or hoodie please.
is a bit more complex, but less exciting. Again, the shoe sculpt is
good but not exceptional, and he's wearing some black socks. There's
also his two piece single breasted suit, a striped tie, and his dress
shirt. Unlike Jack, he has a nice working leather belt.
the tailoring is quite good, especially in photos. The suit is made
nylon like material though, which doesn't do it for me in person. While
the nylon material allows it to be quite thin, it also means it tends
to hold wrinkles, and I'm not too sure how well the threads will stay
over time. I already had the seam on the left cuff pop loose, and I'm
worried that this will happen in other areas with normal handling.
colors of the outfit, including the striped shirt and tie, look pretty
darn close to the screen versions. There's the small flag lapel pin on
the jacket, but this is just a screen print - it's not an actual pin.
While I didn't really expect an actual pin, this version looks a bit
cheap in person.
I have a bit of an issue with
size of the
collar on the shirt, which is slightly too big. This is one of those
that companies consistently have trouble with, but Enterbay did get a
perfect collar and fit on the suit coat over it, helping to hide the
My big issue with his overall
outfit though is the
tie. Similar to the DCD Deluxe Dr. Manhattan, this tie is really tied.
Unlike that figure, it doesn't seem like it's easily adjusted. That's a
problem, since they tied the knot too far down the fat half of the tie,
making the knot too big (and the skinny half underneath too short). I
thought I might be able to untie the knot and re-tie it - and you might
be able to, but it will take a braver man than me. This is a tight
knot, and there might even be some glue involved, although I can't be
sure. Proceed at your own risk, but if you're successful, let me know.
If not, then we never had this conversation.
This goofy oversized knot really
hurts the look of the
outfit. Ties are consistently a major problem for most companies,
but we have seen good ones so we know it's possible.
Fun Factor - **
These aren't particularly fragile figures, but the annoying floppiness
to Jack's body hurts the score here. I was getting frustrated with him
- a kid would toss him pretty quick. And a guy in a suit? We know how
course, you aren't going to be buying these for a kid, so the relevance
is a bit questionable. Still, I like sixth scale action figures that
remember their roots, and can be good toys even when their too
expensive to allow for it.
Value - Jack **; Palmer
If you swing a deal, you can
get these as cheap as $150, but most places are closer to $170. That's
a lot of money, costing more than most newer Hot Toys figures and
having less when it comes to outfit and accessories, not to mention a
poorer body. David
takes even a bigger hit, since he comes with nothing but the display
Things To Watch Out For
You will want to take care putting the silencer on and taking it off.
The post is fairly short, and also quite soft.
Overall - Jack ***1/2; David ***
no arguing it - the head sculpts and corresponding paint are
outstanding. Palmer's likeness isn't quite as perfect as Bauer, but
close, and even has pock marks in the right spots! These are two of the
most accurate AND lifelike head sculpts I have ever seen, and deserve
all the wonderful things people are saying about them.
I was once told "Just because
someone is great looking, doesn't mean
they'll be great in bed...but it does mean that no matter how bad they
are, they'll still be pretty damn good." I think that pretty much sums
up these figures. Yep, they have issues - I really don't like the body,
the accessories are weak,
and the price tag is too high compared to the current market for what
you're getting from the neck down - but those head sculpts are just so
damn dazzling, eye popping, jaw dropping good that it's hard to notice
much else. Had the my experience with posing the figure been better
(less trouble with the hips, tighter ankles and neck), and had the
accessories been just a bit better, Jack would have definitely been a
four star overall. Even as it is, I'm sure he'll be in the running for
Best of 2009.
really do think I have to get that Season 5 Medicom now though, at
least for the
clothes. Get Jack Bauer in something that can hide the neck a little
more, and he will look outstanding on the shelf. Even without the
bulkier clothes, he'll be one of the nicest looking figures you own.
not quite as much. Again, an excellent head sculpt that only slightly
misses the mark on likeness, with a tremendous production paint job.
I'm not happy about the short body, the ugly tie, or the lack of
accessories for $150, so even a great head sculpt and paint can't
completely save him for me.
All that being said, I want a
Tony Almeda from this season!
Packaging - ****
Sculpting - ****
Paint - ****
Articulation - **1/2
Accessories - Jack **1/2; David *1/2
Outfit - Jack ***1/2; David ***
Fun Factor - **
Value - Jack **; David *1/2
Overall -Jack ***1/2; David ***
Where to Buy -
Your best bet is online:
Ego Comics has both for $160.
or you can search
ebay, where you might find a deal in the current economy.
It should be no surprise that Jack's been done before:
DST did several 12" versions,
but you're better off avoiding these.
Medicom did a much nicer
version in sixth scale, but not quite as nice as this
Mcfarlane did smaller 6 - 7" scale version, including this one.
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