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The Maxx
Shocker Toys

Maxx action figure by Shocker Toys

   "The following is a guest review.  The review and photos do not necessarily reflect the opinions of Michael Crawford or Michael's Review of the Week, and are the opinion and work of the guest author."

My intros to guest reviews are generally pretty short, just meant as a quick introduction and reminder that whatever follows is the work of someone else. But with this particular guest review, I thought I needed to add a little more color.

I've been asked by a number of folks if I'll be doing a review of any of the first wave of Indie Spotlight figures from Shocker. They did offer to send samples, if I was interested. However, I won't be personally covering them.

While I've made it fairly clear in the past that I'm not impressed by the previous unprofessional antics of the company, it's not my dislike of such actions that stops me from covering their figures, but rather how Shocker would use any opinion I might put forward.

If I were to review the product, the review would be about the toys, not the company. Just as I've reviewed a  Hitler action figure or a series of Tortured Souls figures without making moral judgements about why someone would want them, I would review Shocker's toys without considering my own feelings about their ethics.

However, that's not how Shocker would take and use anything said about the figures. Based on their past behavior, it's safe to assume that they turn anything said into either a condemnation or blessing for the company. If I pointed out any issues with the figures, they would use the opportunity to play the martyr once again, claiming all such websites are just out to get them. If I said the figures were good, they'd hype that as some sort of approval of all their past indescritions, and act as though anything they did was acceptable since the ends clearly justified it. They love to play such unprofessional games, and I'm not interested in being involved.
Maxx action figure by Shocker Toys

Maxx action figure by Shocker ToysMaxx action figure by Shocker Toys
Maxx action figure by Shocker Toys
Maxx action figure by Shocker Toys
Maxx action figure by Shocker Toys
Maxx action figure by Shocker Toys
Maxx action figure by Shocker Toys
Maxx action figure by Shocker Toys
Maxx action figure by Shocker Toys
Maxx action figure by Shocker Toys
Maxx action figure by Shocker Toys
Maxx action figure by Shocker Toys
Maxx action figure by Shocker Toys


That does not mean that I would refuse publishing guest reviews of these figures, however. Doing so might seem to conflict with what I just said, but the point of guest reviews has always been to give anyone out there the chance to be heard by a wider audience, without censure or edit from me. That doesn't mean I'd accept a guest review from an obvious company shill (or someone with nothing but an axe to grind), but they're usually pretty easy to spot since they have all seem to have the same issues with grammar and spelling.

In that vein, here's a guest review of one of the Indie Spotlight wave 1 figures - The Maxx. YoNoSe is a huge Maxx fan, and is a regular on many boards. Take it away, Yo!

Thanks to Michael for giving me the opportunity to write this review! Huzzah!

If it wasn’t for writer/artist Sam Kieth (along with swell dialogue from Bill Messner-Loebs) and his indefinable Maxx I probably would have little appreciation for many of the books and artists I hold dear today. In the 90s, when the comic book covers were shinier than Hershey’s Kiss wrappers and the female characters were not so much beautiful as horrifically deformed, a few absurdities snuck under the radar and found a following. Such was Maxx - a former plumber named Dave whose reality has  been whammied by the shattered subconscious of sex-crime victim Julie Winters. He now believes himself a superhero who must protect Julie from the evil Mr. Gone and his army of nasty isz. Not really one for the kids!

The Maxx was published by Image comics but it was really a Vertigo title in spirit. It gave Sam Kieth a public forum to use ink, paint, toast and pez to challenge the superhero ideal and the feminist cliché. Take that, Rob Liefield!

I picked up the first issue of Maxx when I was 17 and have had a strong affinity for the big guy ever since. It was the first book that showed me a comic book world outside of the Dynamic Anatomy school, where creativity was sometimes insanely unbound. My comic palette was never the same again.

Maxx’s career as a collectible has included a full sized statue, porcelain bust, Christmas ornament, Mcfarlane action figure and now a brand new action figure from Shocker Toys. Indie Spotlight Series 1 represents Shocker’s first foray into the articulated 6” realm. The other characters include Katchoo from Strangers in Paradise, SCUD the Disposable Assassin (and a variant), Shadowhawk (and variant), and Kabuki. A mail away Mr. Gone figure, for those who purchase the whole series, is scheduled for later this year.

There has been a great deal of controversy surrounding these figures and the company itself. I’ve been blissfully ignorant to most of it but I was acutely aware of the very long wait for a new Maxx figure.Was it worth the wait for this Maxxhead?

Packaging - ***
Maxx comes in a plastic bubble on a sturdy cardboard backer. The bubble is slotted so that the card slides into it and is held in place with a few pieces of clear tape rather than the usual glue. Because of the high gloss surface of the card the tape comes off easily. Good news for those that treasure the packaging as Maxx can be repackaged quite easily. The figures and accessories are held in place in a plastic tray with no twisties.

Graphics are nice, if a bit redundant. It says The Maxx three times on the front of the package alone! Maxx’s purple costume does pop nicely against the red/orange card.

The back of the card has a small “file card” type bio of Maxx, which I always like to see in a series like this.

Sculpting - **3/4
Can I even do a ¾ star? Well, I just did.
This is a hard category because I really like most of the sculpt but there are a couple of issues that cannot be ignored.

Maxx is a tough cookie to visually nail down. Sam Kieth’s style could range from simplicity of nearly smiley-faced sketches to intense illustrations depicting every hair on a muscled arm. Shocker clearly went for a simpler approach in order to accommodate the articulation. The face and teeth have sharp, defined lines and Maxx’s exaggerated physique is conveyed with just enough detail to look impressive with a cartoony superhero vibe. The articulation is unique and varied and the sculpt works well with it.

That’s not to say it’s perfect. There are two areas in particular that suffer from a bit of an amateurish look. First, the feet. They look pretty great at a glance but upon closer inspection we get a bit of that “clayish” look. Maxx’s feet are sort of his trademark – gigantic and seemingly wrapped in cloth with whatever garbage was around wrapped up along with it. The general shapes do suggest cloth but there is no texture – just a lot of thin lines that are a bit too random and sloppy looking. 

The other problem area is the hands. In sharp contrast to the simplicity of the body, the hands are very harshly etched out and the sculpts are ROUGH. There’s almost no standard size among the fingers and a couple are just plain misshapen. Worst of all is the gap where the middle finger, now a claw, would rest. The space appears to have been dug out with a sharp tool and no attempt was made to smooth it out.

Paint - **
There is not a lot of paint work going on here. The high point would definitely be the head. The yellow stripe is vibrant and solid, the black lines sharp. The teeth seem to have a light shadow between them that looks great. Likewise, the “flame” effect on the forearms is sharply executed. There’s also a light black wash around the muscles of the torso that adds a bit of definition..
It’s disappointing that the feathers on the headdress were only given a light white wash. Some bright colors would have really helped since the headdress itself is quite large and monotone.

The feet look decent – two shades of brown give the sculpt some depth. The silver color of the metal bits does not work as well. I’m not sure if it’s rubbed off in a few places or the brown was sloppily applied but the result is a bit cheap looking. 

But the big issue is, once again, the hands. First of all, the bright yellow base color does not cover the color of the plastic underneath and this results in a greenish hue. On top of that there is an orange wash that is unevenly applied, effectively making my figures hands two different colors.

Since I’m not sure where else to mention this I’ll do it here – the figure’s upper body is made of a hollow vinyl while the lower body is more traditional plastic. These two materials have been about as well matched color-wise as they could be. It may seem glaring in the pics but in person it’s not as noticeable.
Due to the size of Maxx’s chest and arms I think this is a good compromise to keep him from being too top heavy.

Articulation - ***1/2
This is where this figure really shines. Maxx is tons of fun to pose! I was fairly amazed at the poses he could support. Some of it is unorthodox so I’m going to do my best to break it down:

Starting at the top Maxx’s headdress is attached to the head with what I can only describe as a dumbbell ball joint – a short post with a  ball on each end. I never wouldhave expected an articulated headdress, and don’t move it often, but it’s nice to know it’s there.

Next is the neck joint. There is a large ball inside the chest that the neck attaches to. Maxx comes with two heads and they can be swapped out fairly easily but I would recommend a dip in some warm water first as the soft vinyl material tends to bend and warp as you pull the head off. The range of motion is excellent – I was able to make Maxx look in any direction regardless of whether he was hunched over or standing upright.

The shoulders are straight pin joints that rotate 360 degrees. Below them is another dumbbell connecting shoulder to bicep. This allows for some side-to-side movement as well as rotation. The elbow is sculpted to a ball at the end that fits into the cup of the forearm. The range of this swivel is also excellent. At the wrist is another dumbbell that connects the hands. The hands can tilt and rotate just about any way you like.

Mid torso – another dumbbell! Maxx can examine his shoelaces or limbo as you like.

The hips are a challenge to describe. There are sculpted balls on either side that fit into a cup at the top of the thigh. This cup, however, is a separate piece that attaches via a pin joint to the actual thigh. This allows for a great range of mobility. The knees are standard double pin joints and the feet are ball jointed. 

Now, the variety and amount of articulation is great, but are the joints tight? Some of them are. Some, not so much. The wrists in particular have an annoying tendency to pop off. But despite this, every joint holds poses.  That’s where the decision to make the upper body hollow and light comes in. A few loose joints or not, you will not be able to find many poses Maxx can’t achieve and hold for good amount of time.

Accessories - ****
Each Indie Spotlight figure from Series 1 comes with one isz – the evil henchbeasties of Mr. Gone. Except for The Maxx, who comes with three! You get one black isz, one white, and one “fairy” isz from the later part of the comic series. These figures are not articulated but the sculpts are excellent and the paint apps sharp. Add to them the extra head and you have pretty much everything you could want with Maxx.

Fun Factor - ***1/2
I literally cannot put him down. The only thing keeping him from a 4 here is the annoying pop-off hands.

Value - **1/2
I paid $24 including shipping from Shocker Toys direct sales store. Considering that Maxx is 9” tall and the general quality and accessories I feel I paid a fair price. No bargain, for sure, but I don’t regret a penny of it.

Overall - ***
As I stated in my intro, I am not familiar with the controversy surrounding Shocker Toys. Deserved or underserved, all I know is I have a great new Maxx figure out of it. He’s definitely got some issues. The hand sculpts are pretty ugly and the paint could be improved. Also of note, he is out of scale for a 6” figure line. Maxx is a beefy guy but he isn’t a giant. That’s not an issue for me as it just further distinguishes him from my other Maxx items, but it should be considered.

My only other major gripe is that I don’t want to buy the rest of these characters for the mailaway Mr. Gone! But based on The Maxx I would not hesitate to buy another character that I was interested in from the Indie Spotlight line.

So thanks again to Michael, and hopefully this review reaches some old Maxxheads who may not have been aware that big purple is back!

Score Recap:
Packaging - ***
Sculpting - **3/4
Paint - **
Articulation - ***1/2
Accessories - ****
Fun Factor - ***1/2
Value - **1/2
Overall - ***

Maxx action figure by Shocker Toys
Maxx action figure by Shocker Toys
Maxx action figure by Shocker Toys


Maxx action figure by Shocker Toys


Figure from the collection of YoNoSe

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