12" Rotocast Doctor Octopus

Spider-man, Spider-man...does whatever a blockbuster movie can...

It's that time again when Spidey comes swinging into the local theaters, and from the previews, number 2 looks every bit as good as number 1.

There have been PLENTY of Spidey toys on the shelves for months now, including the super nifty highly articulated 18" version. But poor Doctor Octopus, his arch-nemesis this time around, hasn't gotten much play.  But with the movie right around the corner, that's about to change.  Oh sure, we won't get fifty variations on the bad guy, but we're sure to get at least a few.

Tonight's review covers the 12" rotocast version, which is just starting to hit retailers like Target and Wal-mart.

Packaging - **
This is that nice, basic, barely contains the figure packaging that we seem to get from Toybiz on all the rotocast stuff. It tends to leave the figures very prone to theft and damage - how many 10" Aragorns lost their swords? It doesn't hold up to shelf wear, and it's impossible to store neatly.

All that being said, if it helps keep the price of these style figures so cheap, I'm all for it.

Sculpting - ***
Alfred Molina is playing Otto Octavius, and his greatest claim to fame prior was getting killed early in Raiders of the Lost Ark. Okay, he's done some much bigger roles, but I suspect that's the one everyone will remember best. Here the head sculpt captures the appearance of the actor extremely well. Rotocast figures often have soft sculpts, but here they manage to get enough detail and precision out of the sculpt to make it easily recognizable.

The glasses are not sculpted on, but rather glued. You can remove them if you like though with a little work, but keeping them on after is a bit tough. He doesn't have much in the way of protruding ears.

The hair sculpt works fine, and the body detail is okay, although it's a bit light. I think the best aspect of the body sculpt is the shoes, which have excellent detail and design. He seems a tad less chunky here than I suspect he'll be in the film, but that's not surprising. And who knows - maybe Otto has been hitting the treadmill.

The coat is made from fairly soft plastic, with ripped holes in the back to accommodate the tentacles. It was a bit tough snapping them on, but once in place they worked fine. The sculpt on these is very cool as well, and the claws are extremely detailed.

The inside of the coat deserves special mention. It's been sculpted to appear to have a separate lining, with this lining even flaring out independently at the bottom edge. That's a great touch, but unfortunately, the paint ops don't do much to highlight it.

Paint - ***
There are a few paint problems, but none of them are major enough to hurt the figure too much overall.

The paint work on the head is very nice, with clean details and consistent flesh tones. Some of the colors and styles used on the body work well, such as the pants, shoes and gloves, but in other places (most notably the jacket), it doesn't quite work.

The inside of the jacket is given a weird, dark wash, that just looks like paint and not much like a jacket. The exterior has an inconsistent appearance that is intentional - I'm sure they thought it would add a realism. Unfortunately, it doesn't, and hurts the otherwise well done coat.

The chest has a good consistent flesh color, and the silver cummerbund (all part of his mechanical arms) looks great.

Articulation - ***
The articulation is good, if a little inconsistent from top to bottom. He has a good ball jointed neck that has a decent range of motion, ball jointed shoulders, cut biceps, wrists, chest, waist, hips, cut thighs, double jointed knees, and ankles. As you can see, he has far more articulation below the waist than above.

The leg articulation works fine, and is very necessary to get the right weight distribution with his massive tentacles. Unfortunately, the joints aren't as tight as they really need to be.

The arms need elbow joints, and I'm not sure why they were skipped. Without them, the amount of posing from the waist up is really limited.  Mine also had a tendency to gap at the cut biceps, due to the soft nature of the joint.

However, the tentacles are all bendy, and on top of that, the claws all have two joints per claw! I was very surprised to see that, and the quality of these claws is very good, much better than the claws on McToys Sentinal. You'll get plenty of posing out of them, but you might want to do the posing with the tentacle off the body, and then attach it. It's easier to get deep or sharp bends when you aren't trying to handle Doc Ock at the same time.

Accessories - Bupkis
I'm not counting the tentacles as accessories, since they're crucial to the figure. He wouldn't be Doc Ock without them, now would he? No, he'd just be a silly fat guy with dreams of world domination. I'm not surprised there isn't anything else though, especially at this price point.

Fun Factor - ***1/2
Here's a toy both kids and adults can appreciate. The very well done tentacles, along with a nice, quality heft to the figure, means hours of fun battling with the 12" rotocast Spider-man.

Value - ****
Ten bucks for a 12" figure with decent articulation, a good sculpt, and from a major license? How much more do you want for your money?

Overall - ***
It's great to see these inexpensive rotocast figures on the shelves. While every other figure seems to be getting more and more expensive, Toybiz has managed to bring out kid friendly yet cool action figures in a large scale, with lots of playability. I have to give them a lot of credit on the entire Marvel Universe of figures these days, but out of that, the rotocast figures are all at the top of my list.

Where to Buy - 
I grabbed this one from my local Meijers, but I'm sure all the other major retailers like Toys R Us, Target and Wal-mart will carry them as well. I'm betting there's only one of him to every four or five of Spidey though, because Toybiz is smart enough to know who the real cash cow, er, bug is.

Figure from the collection of Michael Crawford.

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