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Packaging
- ***1/2
Once again, Sideshow does a bang-up job on packaging. If you’ve gotten
any Sideshow figures before, you know what you’re getting. Held closed
by magnets, the cover wraps around the whole box and opens up to reveal
the figure on one side and accessories on the other, with plenty of
background info on the character (giving a summary of the Sith on the
far left and of Vader himself in the center). My only problem with
Sideshow packaging is pulling out the flaps at the top of each side to
slide out the trays without bending/creasing them. If you’re a stickler
for box/package condition, this may annoy you. Otherwise, the packaging
is perfect as usual.
Sculpting - ***
This is the Shaquille O’ Neal of sixth scale figures. Tall and
intimidating, this Vader stands at a cool 14” tall, and will just about
stand head and shoulders above your other Sideshow Star Wars figures.
Yeah he may be just a tad bit too tall, but who cares? Like Michael,
I’d rather have him too tall than too short. This guy could pick up
your Medicom Vader with one hand and throw him across the room, and
could easily defeat him in a game of one-on-one while sipping a cup of
tea (or Jawa juice, whatever his preference) at the same time. No, his
helmet and mask don’t come off like Medicom Vader’s, but this is
Episode IV Vader, and at this point we don’t even know that Vader is
Luke’s father yet, much less what he looks like underneath that scary
mask (not counting the prequels, which certainly didn’t exist when
Episode IV came out in 1977—thank God).
I’m not docking this guy anything for his height, as I have absolutely
no problem with it. In fact, when standing beside Sideshow Luke, the
proportions look just about right to me. What I do have a small problem
with, though, is the width of the helmet/head. It should be narrower,
and the eyes should be a bit smaller. The square with the buttons on it
in the center of his chest should be a little smaller as well (I’m sure
there’s a more technical term for it but it escapes me at this moment
so thus I’m going with “square with buttons on it”). The control boxes
(sound a little better?) on his belt are a little oversized too, but
the hands, feet, arms, and legs are all sculpted well and in good
proportion.
Paint - ***
The paint work is good overall, but the buttons on his chest piece and
belt make them look too fake. The Medicom Vader is far superior on
those in their paint work and sculpt (the toyish-looking buttons on
this chest piece remind me of when Triumph the Insult Comic Dog asked a
Star Wars fan who was dressed like Vader which of those buttons called
his parents to come pick him up—update: I actually thought of that
before noticing that Michael referenced the same thing in his review;
great minds think alike I guess…)
Michael talked a lot about the unpainted little ball on the bottom
right part of the triangle on the mask and how it makes the other one
stick out like a pimple on prom night (of course I don’t think a guy
that looks like Vader would get any dates for prom night anyway). I
totally agree, and after watching the first few minutes of the movie I
noticed something else…the silver arch-circle at the top of the
triangle is too big and needs to be darker. To me, that sticks out more
than the “pimple.” And it is true that when Vader first comes out in
Episode IV the right circle is black and the left silver, but I agree
with Michael that this probably was an error on the filmmakers’ part
and one that Sideshow should not have imitated. Otherwise, the paint on
the helmet, belt and armor looks good. I think it’s particularly cool
how the eyes have a dark reddish tint to them, just like in the movie.
Overall, I think the Medicom Vader has a better paint job, but only
slightly.
Articulation - ***
This is quite a step up for Sideshow. The articulation on this new
large body is really good, and so much better than that freakin’ Buck
body. The joints are really smooth, and none of them are loose on mine.
His arms have a wide range of movement, but his legs can’t move very
far due to the outfit. Considering that Vader’s movement in that
suit/armor is restricted in the films anyway, a little restriction in
articulation is pretty much expected. I do wish that the legs could
move a little more (he can’t even kick at waste-level) and it would be
nice if the feet could move up and down and rotate. You won’t be able
to get any major action poses out of this guy, but we’re talking about
a character that’s half-man, half machine anyway, so it’s no big deal.
They had a great idea with the interchangeable gloved hands—having pegs
built inside of them that fit into small holes/sockets at the ends of
the arms. They are easy to put on and take off, and they stay on
easily. Overall, this figure is very well-articulated, and has better
articulation than the Medicom Vader since the Medicom Vader has the
same restrictions with the legs while having less freedom for movement
on the arms.
Outfit - ***
This Vader comes pretty close to perfection in this category i.m.o.
with the exception of a few minor nits. I love the way the cape hangs
loosely (and thus realistically) instead of having the wire running
through the bottom for adjustment like Medicom Vader, and it’s big
enough to fully wrap around him. The cape and cloak are made from the
same thin cloth material that looks and feels pretty cool. The shoulder
pads can go up or down, allowing for more arm poseability. His suit
fits tightly and doesn’t restrict at all, except around the upper
thighs (it will likely tear if you try to move the legs too far apart).
The belt is easily adjusted and removed, held together by Velcro, which
I don’t think was the best choice in the world, since Velcro can easily
wear out and stop holding over time. But unless the belt is taken off
and put back on frequently or adjusted a million times (none of which
there’s really a need for), it shouldn’t be much of a problem. My other
minor issue is the chest control piece (I guess that sounds a little
better than “square with buttons”…) which, unlike the one on midget
Medicom Vader which can be moved around and slightly adjusted, is glued
right on to his suit. I think Medicom’s way is a little more
professional, but this isn’t really a problem for this Vader unless you
happen to get one with a chest piece that’s off-center.
My final issue with the outfit is the chain on the cape which, instead
of being outside the helmet like it’s supposed to be, runs underneath
of it. Medicom actually got this right on their Vader, putting a tiny
hook at the bottom of the helmet to hold the chain in place.
Like I said, all of my issues with the outfit are minor nits, but all
of them together hold it back from a perfect score in this category. If
I could only fix one issue with the outfit, it would be the use of
Velcro on the belt (and codpiece), but even that’s not really a huge
deal.
Accessories - **
Vader doesn’t come with many accessories, but then again he really
doesn’t need that many, since he could easily kill you from the other
side of the room (or the other side of the galaxy via satellite while
simultaneously carrying on a pleasant conversation with your
replacement) without any. He comes with five hands in all (six if you
got the exclusive): two sculpted fists, two gripping hands, and an open
gesturing hand (in case you want him to reach out for Luke after giving
the devastating news or choke Captain Antilles for taking his Death
Star plans—whichever you prefer). And reserved especially for his most
irritating employees, there’s the “force choke” hand that comes with
the exclusive.
And for Vader’s most challenging and deadliest enemies—a feeble old man
who lets him win and a teenage boy who has barely reached padawan
status—there is his lightsaber, one lit and one unlit, which can hang
on his belt (and does so a little better than the Medicom version I
might add). With this weapon he teaches his son—and Batman—that pissing
him off leads to the loss of a hand.
Medicom Vader has a slight edge in this area since he has three sets of
hands (though it’s a tie here if you have the exclusive version) and
the blade can be removed from the hilt and replaced with a small cap if
you don’t want the blade extended—a little more professional than
simply having a blade glued on to a hilt and then just adding an extra
hilt. However, Medicom Vader is missing the one accessory he would need
most if he went up against Sideshow Vader—a ladder.
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