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Packaging
- *1/2
Standard NECA clamshell deal here. It's concise and there's little
waste in function. Graphically though, it's pretty lacking - the paper
insert does it's best to conceal the figure from every possible angle.
The images are quite dark and uninteresting and there are a few too
many tpyos, er, typos.
There are two twisties to deal with, one on the figure and another on
the accessory - the latter giving rise on this sample to the age old
problem where the gun has been strapped too tightly into an inadequate
recess resulting in a banana gun.
Sculpting - ***1/2
The character is a complex and highly detailed piece of design, and
NECA has manage to pull it off wonderfully.
There is a really solid sculpture here, with crisp, tight detailing,
multi layered effects, and attached pieces that blend pretty seamless
with the main body - especially the face plate pieces and piping at the
back of the helmet and the ribbing on the torso.
I always think that NECA tend to go overboard with the textures they
apply to their sculpts. The scale difference usually leaves figures
with sandstone skin and heavy corduroy jeans.
That doesn't appear to be the case here - there is still a lot of
texturing as you can see but it more closely matches Isaac's CG
counterpart, and the subtlety on metal boots is very nice.
My main ruffle with the sculpt seems to be characteristic of NECA, to
give the figure a slightly skewed posture or gait. The legs are a
little bowed, but mainly the torso has a skew to it where by his front
armor is straight, but the back armor bunches up on one side, that
would indicate he's leaning over, yet his shoulders are at the same
level, and his hands reach the same length. Like I said, skewed.
One other thing is that soles of the feet don't have any sculptural
details like his CG counterpart, which is a shame really.
Paint - ***
The painting is very clean with no major problems. There are a lot of
different blacks and grays used and they are all cut together sharply
with very little error to speak of.
There is an 'interesting' gray speckle used all over, which I'm not a
fan of - I don't really see what it adds, and it's certainly not
accurate. It kind of gives the figure a messy feel. It really could
have done without it.
The characters and symbols that adorn the armor, a selling point of
this variant, are very well executed, and I didn't find any poor prints
or missing areas.
There are a few random streaks of dark gray on the light grey parts of
his costume particularly on the groin, the left biceps and the small of
the back you might be able to detect on the photos, and I'm really not
sure what they were going for there.
Articulation - ***1/2
The packaging states over 20 points of articulation.
Isaac moves at the head (true ball joint), shoulders (ball joints),
left bicep, elbows (ball joints), wrists (right at least is a ball
joint), waist (swivel), hips (those Mattel style rotation and abduction
ones), thighs, knees (ball joints) ankles (ball joints).
The articulation really does make for an impressive figure. The
shoulder armor is flexible so as not to hinder the shoulder joint. The
ball jointed wrist really works well with the gun and there is a sturdy
feel to it all. Many of the joints were a bit too stiff at first but
freed up after some use.
However he is not quite as flexible as his video game counterpart, you
can't quite squeeze 90 degrees out of his elbow and knees, or abduct
the shoulders by the same degree, although you can rotate them above
shoulder level.
Perhaps the most curious though
is that his hips rotate backwards further than they do forwards, which
only amounts to about 45 degrees or so forward.
But there is not a lot you could want to achieve in terms of posing
that you can't actually do with what is here.
Accessories - **
The lone Isaac comes with a lone accessory - the 211-V Plasma Cutter.
Its not actually a gun as I've referred to it as before. It's a tool
which Isaac uses as an ersatz weapon.
It's not made of a rigid plastic, which has resulted in the afore
mentioned banana-isation of it due to the packaging. You can probably
tell from the photos that using this as a cutting tool would not win
any awards for accuracy.
It has the same symbol detailing as the figure but it doesn't look
quite as neat and tidy. There are no moving parts like in the game
either.
Considering the array of cool tools/weapons in the game, dishing out a
single offering is disappointing, although I never know how much to
sympathize - perhaps NECA could only afford the one.
Light Up Feature - ***
The light up feature is especially welcome and borderline necessary
considering how integral some of it is in the game.
Push the sculptural button on the back of the figure and Isaac's face
mask and spine (in the game his health bar) glow. The LEDs are bright.
With the lights out this figure doubles up as a torch (kinda). They
really give Isaac his signature look and its kudos to NECA for
including it.
I really like the light up feature, but as much as I don't want to say,
it's not a perfect execution. The top of the face is brighter than the
bottom as the light emitting from the bottom gets unavoidably diffused
due to the clear neck joint within. There is also some light bleed from
the underside of the helmet, but it's only really noticeable from
below. The health bar also has some excessive light bleed which can be
seen actually through the paint on surrounding plastic and also from
the sides of the fixture, which is raised of the back, but is only
really noticeable in low light.
Finally you can see from the photos the extensive screw fixings of the
light up feature which may or may not bother some.
There are other lights on Isaac in the game, such as the blue semi
circle on back, holographic projector on his chest, the map projector
on the left palm and the lights on the plasma cutter, but they included
the most significant ones.
One more thing. NECA kindly included some extensive instructions on
battery caution. Article 1 states 'Do not use rechargeable batteries'.
Article 10 follows this up with 'Rechargeable batteries must be removed
from the toy before being charging'. Can't argue with that logic.
Fun Factor - ***
It moves, it lights up, it looks great. Yeah, there's a lot of fun to
be derived from this figure.
Value - **1/2
From Play.com, this figure was 17.99GBP. That is steep considering the
regular versions are cheaper but are practically the same. You are
paying for the exclusivity here. I think the quality, not the quantity
here makes it's retail price seem more reasonable, but it's not a habit
one would like to continue.
Things to Watch Out For -
Obviously the bent plasma cutter, and watch out for the stiffness of
some of the joints at first.
Overall
- ***1/2
To me, this is an example of
where the sum of the parts, in spite of their individual shortcomings,
really add up to a superb figure.
It depends on your expectations, but it's difficult to focus on the
nitpicks of this figure, which are there, when the whole is so
competent.
NECA's Isaac Clarke figure might not have been on a lot of people's
radar, but fan of the game or not, it's worth a look.
Scoring
Recap:
Packaging - *1/2
Sculpting - ***1/2
Paint - ***
Articulation - ***1/2
Accessories - **
Fun Factor - ***
Value - **1/2
Overall - ***1/2
Where
to Buy -
Online options include:
- Circle
Red has the regular Isaac for $15.
- Entertainment
Earth has the two Isaac Clarke figures for $30 a pair.
- Things From
Another World has a case of figures at $115.
- Forbidden
Planet has the regular Isaac for 14 GBP.
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