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Packaging - ***1/2
The Queen's Council all come in very, very collector friendly
packaging, designed to be easily opened, remove the figure and
accessories, and easily replace them later if you are so inclined.
While this is pretty common with statues, busts and high end sixth
scale figures, it's a bit unusual for figures that come in
bubble/cardback style packages.
There
are a couple twisties, which are always annoying but not deadly. And if
you do replace the figure in the bubble, you can always skip the
twisties.
The cardback actually slides
into four plastic tabs on
the back of the bubble, making it one of the best designed packages
like this I've seen. Obviously you can't have something like this on
the peg, but for a collector's line purchased largely online, it works
great.
One feature I would like to see
is a bit more
personalization, however. There's nothing specific about the character
or the online store you get them at on the front of the card or bubble.
It's particularly annoying with the cats, where it's tough enough to
keep them straight.
Sculpting - ***1/2
If you've seen Allux and Izzy, then you've seen 80% of these figures
already. While there are some slight changes to the armor between these
six and the two humans, those changes are very slight. Obviously, the
head sculpts are different, and the cat's have paws instead of feet.
There's also some minor changes to the armor, particularly on the
torso, making them stand out a bit from the humans.
When
you compare the six cats, even those changes evaporate. Everything from
the head to the toes is identical here, right down to the nifty
sculpted pads on the bottom of their feet.
Thankfully, the basic
cat sculpt, as well as the overall body work, is excellent. There's
tons of detail in the armor, including texturing and layering. While
they couldn't add fur to the body - it is re-used, remember - they did
add a nice fur texture to the cat head sculpt and paws.
The cat's
have a neutral expression, with hands designed to hold the accessories.
They also have a sculpted 'pack' on their back that can hold the
weapons, although the two small slots work much better with the sword
than the spear.
The figures stand about 6" tall,
and I
think they fit in better with other 6" lines - like DCUC or Marvel
Legends - than 7" lines like MOTUC, but you can judge for yourself. It
all depends on how big you think cat-ladies should be in relation to
the men that want them.
And yes, they are all
anatomically correct...they have a tail.
Paint - ***
This is the category that defines each of these figures and sets them
apart from one another. Overall, the quality is good, but not quite
what I'd expect at the top of the collector's market.
There's
a little slop here and there, but it's much harder to notice without
the eye of the macro lens. Some of the colors are a bit inconsistent,
and the biceps at the swivel joint tend to have coverage issues on
several of the figures. Some of the pins could be colored
more
appropriately to match their respective limbs, and not all the cut
lines are as clean or neat as they should be.
Still, considering
the number of paint ops and the level of detail required, the work is
certainly above average. The best work on all the figures is the eyes
and face, a critical defining feature.
Out of the six, we're all
going to have different favorites. Mine is Akkuli, the aqua cat done up
in leopard spots. While not the most realistic or natural coloration, I
think it really stands out on the shelf.
The two that are most
redundant are Raavia and D'Zwirra. Raavia is a little darker, with a
redder appearance, while D'Zwirra is a bit more orange, with cream
coloration on her belly. These two are both very tiger-like, and odds
are you won't be buying both unless you're a completist. If I were to
pick one, I'd go with Raavia, because the darker colors look a bit less
toy-like to my eye.
I suspect one of the most
popular with be
Badditthur, the black panther of the bunch. She's certainly the most
unique of the bunch, standing out from the others due to the bold color
and lack of spots or stripes.
Articulation - ***
Since these figures share a body with Allux and Izzy, it should be no
surprise that they also share the same articulation.
There's
the true ball jointed neck, with a ball at the chin and one down inside
the neck itself. The post isn't very long though, which restricts much
of the tilt action.
The shoulders and hips are the
traditional
pin/post style of ball joints, with a good range of movement.
Unfortunately, the hips are constricted by the skirt, but I was able to
get some decent leg poses, particularly with Akkuli.
The elbows
are double pin, as are the knees, which allows for very tight
compression of the limbs. The wrists are cut joints, and there's a cut
joint at the waist as well. There's the pin chest joint too, which
allows the upper half of the body to tilt forward and back quite a bit.
I
already mentioned the double pin ankles and ball jointed hips, but the
legs also have swivel joints up near the hip, and the ankles have both
pin joints AND a swivel that allows the foot to remain on flat on the
floor in deep stances.
Yep, it's quite a bit of
articulation,
although some of it (hips, neck) is pretty restricted. The issues were
more spotty, with loose joints effecting about half the figures. It
wasn't a consistent problem - some had loose ankles, others had loose
hips, others had loose knees - but it may be indicative of a general
problem across the line.
Accessories - **
I gave their sisters an extra half star in this category when I
reviewed them, but I'm dropping it slightly here because of the overall
breakage problem and the heavy re-use.
All
the figures come with a sword and a spear. These are identical with
every figure, except for a slightly different paint job. The sculpt on
the spear has enough detail and visual appeal, but the hilt of the
sword is a tad bland and boring.
The big problem here is the
breakage. Out of six figures, I broke the spear with four of them. And
that was fully realizing how fragile they were! At times it literally
felt like I had merely breathed and they broke. I was able to reglue
all of them, but getting such small accessories to be perfectly
straight at a glue point is always an issue. I did manage to not break
any of the swords, but it certainly felt like they wanted to fall
apart. I handled them with kid gloves as well, and things turned out
slightly better. You shouldn't have to treat them that way though, and
you certainly shouldn't have to reglue the majority of them. Take
extreme care when taking the weapons out, putting them in their hands,
adjusting them, putting them back in the package...just to be safe, be
careful how you look at them.
Fun Factor - ***1/2
While I had some hit or miss issues with the joints, and there is the
obvious problem with breaking accessories, I have to say that these
figures really are a lot of fun. Kids would dig these as much as
collectors, particularly kids looking for more animal warrior types for
their sandbox army.
Value - **1/2
You can pick up most of these ladies for around $20 each. Normally at
that price I'd dock them another half star, but the production run on
any one of them is very low, only a couple hundred or so each, making
each one a better deal than it would be otherwise.
Things to Watch Out For -
Take care with the joints, particularly the knees, elbows and
shoulders. And if you breath in the same room as the weapons, you can
expect them to break.
Overall - ***
If you're a cat person, then this is definitely the set of figures for
you. I have to admit that they don't do as much for me as the previous
anthropomorphic figures in the 7th Kingdom series, but I can certainly
understand the appeal that they'll have for others.
The
breakage issues with the accessories are the big issue this time
around, with the slightly loose joints on some of the figures trailing
as a distant second. Folks who love Four Horsemen figures are going to
be happy with the sculpting and articulation, and these should fit in
pretty well with both past series (elephant warriors should always be
much bigger than cat warriors), and with other 6 - 7" scale figures.
If
I weren't buying the full set, I have to say that I'd probably stick
with Akkuli and Baddatthir, at least out of these six. I think both
Allux an Izzy are definitely buys, with these two filling in the need
for cats. Of course, everyone's tastes are going to be a tad different
when it comes to paint scheme, and with this much variety in a single
wave, I think there will be something for everyone.
Score Recap:
Packaging - ***1/2
Sculpting - ***1/2
Paint - ***
Articulation - ***
Accessories - **
Fun Factor - ***1/2
Value - **1/2
Overall - ***
Where to Buy -
SDCC was the first place to pick up Alluxandra and Isadorra,
but you can get either one at the Store
Horsemen right now. They also have the exclusive mutant Silissk.
If you think you'd like the full set
of 11 figures, you can purchase them in one shot direct from
the Four Horsemen as well, and save some money on shipping.
The other 8 figures are
available individually from various websites:
1 - Baddatthiir
- available at Big
Bad Toy Store
2 - Raavia
- available at Raving
Toy Maniac
3 - Ccora
- available at Corner
Store Comics
4 - Oktobria
- available at October
Toys
5 - D'Zwirra
- available through Wizard
Universe
6 - Akkuli
- available through Action
Figure Express
7 - Biggara
- also available through Big
Bad Toy Store
8 - Kromus
- available through Fwoosh
Related
Links -
I covered Allux and Izzy in an
earlier review, and I've covered a few of the previous
FANtastic exclusives and variants as well, including the Timekeepers, Ssejjhhorr,
Xetheus,
and Vaskhh.
If you'd like more background info on the first two series of FANtastic
Exclusives, check out the toy
wiki page.
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