Packaging - **1/2
They've stuck with the same package for this wave, and while I'm not
leaping for joy over the general design, it does the job. It's not the
easiest thing in the world for MOCers to store, but at least the full length
bubble on the front of the card makes it less likely to suffer from shelf or
storage damage.
Sculpting - Clayface ****; Bruce ***1/2
We all know that the Four Horsemen do amazing work. One of the best
moves Mattel has made in the last decade is using them for lines where there
might be collector interest along with the kid market. Their work on
the DC Superheroes has produced several exceptional figures to date.
But I have to say that I think Clayface is their crowning achievement in
this line, and they'll have to work awfully hard to top him. The head
sculpt is somewhat generic to the character, not necessarily based on any
one specific version. And yet, it manages to convey the character
better than any other version done to date.
The head sculpt is fantastic, with just the right expression and detail.
The articulation and sculpt work together extremely well, and even though
this figure is very top heavy and has relatively tiny feet, he stands great
on his own.
Let's talk about the arms for a minute. They are made from a
rubbery material that's probably more silicone than rubber. The sculpt
here is a bit softer, which isn't surprising due to the softer material.
Yet it's not as soft as it might have been, and does a nice job of both
matching up with the rest of the body, and giving a ton of expressiveness to
the overall appearance. Adding the dangerous looking rocks protruding
from the back of his right hand/arm was genius, and they avoided over doing
the concept. The sculpted hand positions are just about perfect, and
will look appropriate in tons of poses.
The Batman isn't quite as exciting, but at least in the sculpt
department, is still solid work. We've seen the cowled head before,
since it's the same general appearance he's had in most of his DCSH Batman
incarnations. The sculpted Bruce head has some nice detail within the
constraints of the style of the series, and while the body is simple, it
uses that simplicity well.
Bruce's head goes down inside his chest on a spring, and the cowled head
snaps on over it. All the Bat armor is actually removable, and yet
when he's wearing it, it still looks tight and appropriate. That's
rare for one of these transforming figures, and they pulled it off better
here than in the past.
He does suffer from having the head sculpted a little too far forward on
the shoulders, and the plainness of the underlying Bruce figure might not be
everyone's cup of tea. He stands great on his own, and his hands work
weill with accessories, and I'm betting that this basic body underneath is
going to result in some pretty cool customs.
Scale-wise, both figures fit in with the rest of the line. Clayface
stands 7 inches tall, while Batman is about 6.5".
Paint - Clayface ***1/2; Batman **1/2
The use of the different material for the body and arms results in the
most common problem in this situation - a slightly different color.
You won't be able to see it in normal lighting as easily, but bright light
always brings this stuff out.
The beauty with Clayface is that it's more acceptable - he's clay!
An inconsistent color to the clay that makes up his body is actually
sensible, and done correctly, makes him more realistic in appearance, not
less. You can tell that they actually went for that variation in the
body, and it worked pretty well.
So the half star lost here has very little to do with the arm color, and
more to do with just some basic slop. It's not extreme, and for a mass
market toy is actually extremely good, hence the well above average score.
Bruce doesn't fair nearly as well, and is much more in line with the
usual, average mass market job. The underlying basic suit has some
texturing in the paint and a bit of a metallic look, but does Bruce actually
own a metallic colored sweater vest? Let's hope not.
There's some gloppiness to the paint, with dust particles (and some
bigger junk) stuck here and there. I also have a few scratches on mine
right out of the package. All this adds up to a pretty average mass
market application.
Articulation - Clayface ****; Batman **
Rarely do I see something that surprises me, at least in a good way. Bad
surprises seem to still be in out there, but good surprises are so very few.
Clayface is one of those good surprises, especially his articulation.
I had a pretty good hunch that the sculpt would kick all brands of butt,
based on the prototype sculpt. But when it comes to the articulation,
you can never really be positive til the thing is in your hands.
Mattel has managed to make an extremely well articulated version of a
character that doesn't really lend himself to articulation in the first
place. Most other companies would have simply said "Well, he's a fat,
lumpy guy - there's no way we can make him very poseable!" and threw in a
few cut joints and be done with it. I don't know who is responsible
for designing the final articulation, but whomever it was, they deserve a
bonus. Or at least a hug.
Clayface has a ball jointed neck, and even with the sculpted shoulders
that seem tight to his face, this joint has a terrific range of movement.
He also has ball jointed shoulders and hips, which work much better than
you'd expect as well. I've mentioned the rubbery bendable arms, but I
haven't mentioned how fantastic the bendy articulation is. It's hard
to explain, but these are the very best bendy appendages I have ever seen.
The internal skeleton is stiff yet smooth. You can bend the arms in
just about any way, and they hold that pose perfectly. Even better,
they tend not to bend oddly. One of the common issues with bendy arms
and legs is that they bend at weird angles, or at places that limbs
shouldn't bend. These arms seem to naturally bend at the shoulders,
elbows and wrists, and while it's still possible to bend them at weird spots
along the arm, you have to really work at it to screw up the appearance.
His chest joint allows him to tilt back and forward, and the cut waist
works well. There's single pin knees too, and even ball jointed
ankles. The ankles and knees are fairly tight, which is important to
keeping the heavy body standing.
Bruce doesn't fair as well again. He has wait is really the
standard articulation for the Batman figures in this line. A few have
had more, but most of them have been fairly static.
Bruce lacks a cut neck, due to the spring action that allows his head to
drop into the chest. The shoulders are cut joints, as are the wrists
and waist. He has single pin knees and ankles, along with T hips, and
that's it.
This type of figure really needs ball jointed shoulders and pin elbows.
Without them, his arm poses are extremely limited. I can live with the
articulation below the waist being a bit lackluster, but I really miss the
arm joints.
Accessories - Batman ***1/2; Clayface *
If you're looking for a bunch of accessories, Clayface isn't the man.
He does have one of the backdrops, and it's a different city scene than
Bruce's.
These diorama's go together easily enough, and make for nice photo
backdrops...but I don't know that I'll ever use them on the shelf.
Bruce has plenty of goodies though, since his whole outfit is removable.
He comes with his funky looking grappling gun and flashlight doohickey,
which you'll toss in a box. He has the upper piece of armor that
includes the cowled head, chest armor, and cloth cape. The cape needs
to be a bit longer, but I'm glad they went with cloth here.
The gauntlets, belt and boots all come attached in the package, but all
of them are removable. To get the boots off the first time, you'll
need to take a knife and pop them free. Look at the clips on the side
to see which way is the proper way to lift them apart. The paint might
make them a bit sticky, so be gentle with him that first time. And
yes, there's a sex joke in there, but I'm much to classy to make it.
Fun Factor - Clayface ****; Batman ***
Any kid will have a TON of fun with Clayface. The arms work great, and
he's just such a well done, menacing villain for any figures in a 6" (or
even 5") line.
Batman might have some issues with paint and articulation, but he's still
a pretty fun figure. The well designed armor is going to give kids
something to do, but they might have trouble getting the boots off, at least
the first time.
Value - Clayface ***; Batman **
These guys run $10 each. While they did a nice job with the Bruce to
Bats change, he's still not really a $10 figure. At $8 you'd be
hitting the sweet spot.
Clayface is a solid buy though, even without any accessories. The
arms couldn't have been cheap to produce like this, but they've now ruined
me for any other bendy work.
Things to Watch Out For -
Not much. Take some care popping the boots off Bats the first time,
and you might want to turn the gauntlets completely around before pulling
them off over the hands. I don't think the hands are supposed to come
off the arms - I sure wasn't going to pull on them til they did.
I had no issues with Clayface, and of course we'll all be worried about
whether the arms last or not. They do seem more silicone than rubber
though, and silicone tends to hold up much better.
Overall - Clayface ****; Batman ***
Clayface is going down as one of, if not THE, best figure for this year.
I love this guy, and it's so nice to see such a terrific rendition of a
Batman villain. You'd think that after getting hundreds of action figures
based on Batman over the years, they couldn't come up with something new,
and yet they've created the definitive figure of this character.
It's worth noting that his arms might stink up your house after you
initially open the package. Don't worry, this dissipates after awhile.
Batman isn't quite as exciting, but how could he be? While this guy has
issues with paint and articulation, he does have one of the best secret
identiy to superhero transformation features that I've ever seen.
That's because the armor is well designed and fits him tightly, yet when
it's removed the underlying figure is relatively normal looking. I
expect to see this base figure end up in all kinds of DCSH customs.
Score Recap:
Packaging - ***
Sculpt - Clayface ****; Batman ***1/2
Paint - Clayface ***1/2; Batman **1/2
Articulation - Clayface ****; Batman **
Accessories - Batman ***1/2; Clayface Bupkis
Fun Factor - Clayface ****; Batman ***
Value - Clayface ***; Batman **
Overall - Clayface ****; Batman ***
Where to Buy -
Online Sponsors include:
- CornerStoreComics and Amazing
Toyz has mixes of 6 figures for about $58.
Related Links -
I've reviewed quite a few figures from the series:
- last up was Mongul, who is also one of
the best figures this year.
- before that was the Parasite and Steel.
- don't forget the 12" version of the smaller Batman.
- in this smaller line, the fourth series was Superman themed, with Brainiac and
Darkseid. There's also the Batgirl and
Superman from the two packs.
- there's the guest review of series 3 Batman and Azrael.
- a guest review of series 2 Doomsday, and another of the series 2
Superman.
- my review of the series 2 Bizarro and Supergirl.
- my review of the Batman and Killer Croc from wave 1.
- and finally, my review of Bane and Scarecrow
that were released internationally as part of the old Mattel line, and then re-released with wave 1 of the
DCSH. |