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Sculpting - ****
Two of the most common words used when describing any Hot Toys Iron Man
figure are "engineering" and "marvel", usually together.
Let's
start with the sheer size of this bad boy. He's intended to fit in with
the sixth scale Iron Man figures that Hot Toys has produced, and I
think he does that very well. He's a solid 18" tall, similar in stature
to a quarter scale figure.
The iron texture is perfect, and
the sharply cut edges and crucial small details (like rivets and bolts)
are spot on.
The
hidden Obadiah sculpt is solid work, although it's not the star this
time around. Once you put the head in place, you won't see it very
often, but it's still an added benefit that makes the overall effect of
the figure that much more impressive.
Paint - ****
The human
paint jobs are always uncanny, and the Stane portrait looks amazingly
realistic. But this is one of those times where it's not the subtle
skin tone, glassy eyes and perfect hair that sets the paint job apart -
it's the metallic appearance of the overall machine.
It's not as
simple as it sounds to make plastic look like metal, especially
slightly worn, rough iron. Of course, the sculpted texture on the
'iron', and smooth finish on the 'steel' is a big part of that realism,
but you can't underestimate the critical importance of the subtle paint
work.
There's not a ton of small
details, since the majority of
the figure is some shade of gray. But there are a few spots, like the
rockets on his left arm, and these are all done very cleanly, with no
slop or issues.
Articulation - ****
This
guy could have had a great sculpt and great paint, but he still would
have been a statue without great articulation. That of course is not
the case.
The neck is a ball joint, but
there's not a lot of
tilting side to side due to the design. It does tilt backward though,
and turns side to side.
Although the shoulders, upper
and lower
arms, and upper and lower legs are all attached to a multitude of
pistons, they all move cleanly. He can hold his arm out straight from
the shoulder in a firing position, something not all regular sixth
scale figures can do! While the knees and elbows are pretty impressive
(and there's even cut joints at the bicep that allow the arms
to turn inward and outward), I think it's the hips that most
impressed me. There's six pistons on the inner thigh of each leg, and
all of them move cleanly and smoothly, allowing the legs to move in and
out. The legs also move forward and back at the hip, and you should
have no trouble getting natural, solid stances out of him.
I was surprised that the waist
is also a cut joint, since I assumed the electronics would interfere.
The
ankles are another wonder, designed to work both in a standing pose and
in a flying pose with the included thrusters. There's four or five
points at which the ankles bend and turn, and the shin armor even
slides down the leg.
I almost forgot the hands!
There's ball
jointed wrists, and each finger has two pin joints. These joints are
tight enough to allow him to grasp objects easily.
Along with all
this standard articulation, there's the areas that open, close and
extend. Three panels open up on his back, one for the light
switch
and two for the cannon. The cannon extends up and out, far enough to
allow a clean shot over the shoulder piston.
On the front, both
large panels pop forward and slip downward, allowing the arc reactor to
move outward and down as well. The head and neck pieces are hinged, so
that it opens to reveal the Stane head.
And if that's not enough, the
gatling gun on his right arm extends forward. It's not a long way, but
it's still pretty cool.
Accessories - ***
This is a bit fuzzy this time, since what you consider an 'accessory'
might be different than me.
He
comes with the Obadiah Stane/Jeff Bridges head sculpt, but it's not
really an extra head. You follow the instructions to
(carefully!) open the top of the suit, and place the head on
the
neck post. It can stay there with the helmet closed, and the inside of
the helmet is padded to avoid damage.
I've
had some readers ask about the neck and head. Inside the armor is the
neck and shoulders of a regular TrueType, and the head is the same as
any other Hot Toys head. It pops on and off the neck post easily, and
you could make your own Stane figure with another body and business
suit.
There's also his necklace, which
of course can remain on him as well.
There's
a rocket for the shoulder cannon, and like the head and necklace, once
you have it in place it can store back in the armored body. Pretty
cool, eh?
The only accessories that can't
stay in place are the
leg thrusters, which you can use for flying poses. He doesn't come with
a display stand though, so you'll have to find something pretty sturdy
to hold him aloft. The ankles open up, the flaps extend out, and the
thrusters can be inserted into peg holes on the hidden interior. It
looks great on, but isn't likely to be a standard pose for most
collectors.
Light Feature - ****
The
light feature on some of the past Iron Man figures has been pretty dim
right out of the box, or dimmed fairly quickly. I'm not seeing that
here, and all six LED areas are very bright and clear.
The eyes
light up of course, and they do that in concert with arc reactor on the
chest. Both of these are controlled with a switch hidden under the
right back panel.
Each arm has two light up spots
- the palm, as
well as the weapon. These are operated with a switch on the inside of
each arm. All the switches are well hidden and work great.
Fun Factor - ***1/2
No
child will ever play with this figure, but adult collectors are going
to have a ball with the articulation and design. They'll spend hours
marveling at how posable he is, considering the large mechanical suit
design. Thankfully, he's sturdy enough to handle all that posing and
manipulating, as long as you take some basic care and have some
patience.
Value - **
This is a truly impressive figure, something
that makes a person say "Wow". It's the light up feature, it's the
opening suit, it's the articulation, it's the size...and it's the
price. Tell someone you paid $450 for this, and I can promise you
they'll say 'Wow". This will be followed by them asking you
for
a) a divorce or b) a loan.
But this is not a figure that
your average collector will have on the shelf. Like the Samurai Predator,
you have to be a major fan of the license, or a major fan of
the
company, to shell out this kind of cash. And for those two groups,
there's no doubt that they'll be happy with the purchase.
Things to Watch Out For -
While
this figure is VERY articulated, that doesn't mean you just want to
start cranking on the arms and legs. At times, certain pieces can be in
the way of the full range of movement, or the pistons can get slightly
out of alignment. Look at what might be blocking the limb before
turning or twisting too hard, get things lined up just right,
and
you'll get even better poses than you might expect.
It's also
worth noting that you should pay attention to the instructions when it
comes to opening and adjusting the panels. The panel for the back
switch does open up the whole way, but it is a tight fit that pops into
an open position.
There are two panels for the
shoulder cannon.
The top back shoulder panel slides to the left, and you should try to
get it open on the left side first. That will make sliding it over much
easier. Below that is the other opening panel, and like the one
covering the switch, it does open fully and pop into place. The cannon
arm extends up very far, allowing the launcher to rest flat over the
shoulder piston. Be careful extending it, and returning it to its
original position. The rocket itself can be kept inside the launcher
and the plates will return to their original position.
There's
also the head - the two chest panels pop out and slide downward, and
the arc reactor moves outward and then down as well. You have to adjust
the edges of the panels however, to allow the reactor to come
completely forward.
Overall - ****
Iron Man fans, me included, have been long
wanting this figure to offset the million MK outfits on the shelf. Now
that he's here, I have to say it's worth the wait.
The high price
is no doubt an issue, and I can't argue with that. But there's also no
doubt that this is an engineering marvel, one of the ten action figure
wonders of the world.
I've always been impressed by
how much
articulation and posability Hot Toys has gotten out of the restrictive
Iron Man suit, but this is even a step above that. Add in the Stane
portrait hidden in the chest, the retracting shoulder cannon, and
exceptional light feature and you have one of the best figures in the
series.
Make sure you scroll down
through all the photos - I've included quite a few this time, including
some of the smaller details.
Score Recap:
Packaging - ***
Sculpting - ****
Paint - ****
Articulation - ****
Accessories - ***
Light Up Feature - ****
Fun Factor - ***
Value - **
Overall - ****
Where to Buy -
Sideshow has
him at the whopping retail of $480. Online options
include these site sponsors:
- Alter Ego Comics
has him at $442.
- Big Bad Toy Store
is at $445.
- or you can search
ebay for a bargain.
Related
Links -
Hot Toys has done a ton of Iron Man figures, including the Mark V, the Secret Project version,
the MKVI, the very
cool War Machine, the
hot chick Black Widow, Whiplash, the Mark III figure, Mark II figure, Mark I figure, and
additional Tony Stark men's
suit. There are also guest reviews of the Battle Damaged Iron Man
and Mech Suit Tony Stark.
Discussion:
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review? Try out one of these terrific
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discussing it!
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