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To round out the villains, and she rounds them out oh so nicely, is
Tiffany. Yes, it's a little weird to see she's a villain, but these are such
complex and deep characters, don't you know. She's an Amazon, not an
Angel, and she makes a few bad mistakes, leading to her allegiance to Mammon.
A woman scorned, don't you know.
So that's way more than I usually write about background, but considering
the new approach, I felt it was worth the effort. Now on to the figures!
SPECIAL UPDATE! At the last minute, my Lord Mammon figures arrived
from the Spawn store. I didn't have time to include him in the actual
write up or scoring, but I did snap a couple shots that I've added at the end
of the review.
Packaging - ***
These are still clamshells of course, but they've gone away from the square style to a rounded front. The interior artwork is nice, and inside they give some basic info on the line and the characters. Each one is personalized on the back too, with a photo and bio on the particular villain or
hero. They'll be tough for the MOCers to store, but the openers won't mind the odd shape.
Sculpting - Redeemer, Tiffany ****; Spawn X, Cy-Gor, Overtkill, Omega
Spawn ***1/2
With a name like The Adventures of Spawn, you shouldn't be surprised to see
the animates style of sculpting. Along with the softer background, the
figures have undergone a tooning up, which has worked extremely well. When
trying to go from very detailed to much less detailed, it can be very
difficult to do it well. People assume that simpler equals easier, and
that's not really the case, especially when you're attempting to emote a
certain feel.
All six characters have been translated to a broader, less detailed cartoon
style with great care and artistic flare. Easily my favorites are
Redeemer (with the masked head) and Tiffany. Redeemer has a slightly
wide stance, but the design of his armor and wings looks absolutely terrific.
Proportions are good - and cartoonish of course - and there's enough detail to
give him a tremendous visual appeal, and yet not so much as to slip out of
cartoon and into comic book appearance.
As a red blooded male, all I can really say about Tiffany is homina, homina,
howwa. While not quite as nekkid as past versions, she's every bit as
hot, and would give dear Jessica Rabbit a run for her money. She sports
the most complex sculpt of the group as well, with more intricate details in
her armor and hair.
The rest look great, although each has a few nits to pull it down from the
elusive four stars slightly. Spawn X will be a favorite of fans who are
also fans of animation, but I would have prefered a slightly less wide stance,
something closer to Redeemer's. But on the plus side, the cape and its
huge collar look terrific, and he has all the required Spawn elements
(including spikes and 'M') included.
Cy-gor is the best designed in terms of sculpt working with
articulation. His stitches are an odd, bright yellow, and he lacks the
gruesome details that most old school Spawn fans would expect, but he's a
reasonable compromise. And you can never go wrong with a big
monkey. His expression is my favorite, with a roaring appearance,
letting you know he's not a happy chimp. Cy-gor also has a cool metal
chain attached to his collar at the throat, and the use of actual metal is a
big plus.
Overtkill and Omega Spawn both have thick shoulder pads that do get in the
way of some posing. You can get more out of the shoulders than you might
expect though, but the hard, brittle plastic they've used can be a
problem. I cracked the left shoulder pad on Omega shortly after getting
him out of the package, and had to superglue it back together. Omega
also has an excellent svelte look, making him much more robotic in appearance
than the others, but still very much a Spawn to be reckoned with. They
managed to come up with a design that doesn't look like a traditional robot,
and yet implies that fact to even a casual observer.
Overtkill has the wildest general proportions, with a huge torso and even
bigger fists. But these details allow him to stand out nicely from the
pack, and he is my surprise of the set - the one figure I thought I'd be least
interested in, and yet he is quickly becoming one of my favorites.
These are larger than I expected, with Spawn X and Tiffany standing about 7
1/2 inches tall, Redeemer, Cy-gor and Omega standing just a hair over 7"
tall, and Overtkill topping them all at almost 8". These guys will
fit in great with other 7" scale figures, which means no other animated
lines.
The one thing that will most surprise folks - after seeing how tall they
are - is that the bodies of the some of the are hollow. Both Cy-Gor and
Overtkill have hollow bodies, which you can chalk up to the torsos being so
large, but so is Spawn X, which I don't quite understand. Neither
Redeemer or Omega Spawn feel hollow, and they're about the same size.
Things that make you go 'hmmm'.
Paint - Redeemer, Tiffany ****; Spawn, Overtkill ***1/2;
Omega Spawn ***; Cy-Gor **1/2
I foresee major paint issues for most folks on this entire series, not because of slop or poor quality, but because the matte paint on the brittle plastic equals easy rubs and damage.
Of these six, Redeemer is the best looking out of the package. The bright blue and gold of the design complement each other perfectly, and he's a striking figure on the shelf. Mine has no quality issues, although I've heard some folks having trouble.
He also has an amazing paint job on his wings in back, with a nice smooth
transition between light and dark colors on his 'feathers'.
Tiffany, Overtkill, and Spawn were also excellent out of the clamshell, although there were a few stray marks here or there, and the cuts between colors weren't quite as clean as what was on Redeemer.
Tiffany has some wonderful colors, and the most small detail work of the
group. Interestingly enough, her 'wings' in back are gold in front, but
silver in back, a really nice touch that adds some interest to her basic
appearance. As though she needs anything to add to her basic
appearance. Rrrrow.
Cy-Gor and Omega Spawn had the most problems for me. The dark gray/black
color of Cy-gor's body was less consistent, even in finish, with most areas
matte but some spots showing a glossier look. His head has some useful
articulation allowing you to move it backward on the body, but the collar fits
so tightly to the torso, that it left marks in the paint each time I did it.
He also had more issues in the areas painted silver, where the paint was a tad
clumpy and uneven in its coverage.
Omega Spawn is a beautiful cream color, but he won't stay that way
long. He actually has two pieces of tape applied to the outside of his
thighs, because they new any contact with the darker fingers on his hands
would mark the legs. Any contact with other paint - his own or another
figure - tended to leave a mark. The marks you see on his face and body
in my photos weren't there in the package, but came after when I was handling
him and his accessories. I'm going to end up buying a second to keep
carded, just so I have a nice looking version long term.
Articulation - Cy-Gor ***; Omega Spawn, Overtkill, Spawn X, Redeemer **1/2; Tiffany *1/2
Mcfarlane figures are rarely super articulated (with a few obvious
exceptions), and when you combine that history with the animated style, a
style not known for articulation, you get just what you expected - figures
without much articulation.
Some of the figures have more joints than others though, and some have
joints that are far more useful.
Cy-Gor is the winner here. With the neck joint that allows his head
to move forward and back, along with a cut joint on the neck above the collar
so the head can turn, he can easily assume both a full standing pose and a
crouched pose, standing on his fists.
He also has cut shoulders, cut wrists, ball jointed hips, and cut
ankles. These extra cut joints at the ankles and wrists are particularly
useful for posing.
Spawn X has a cut neck, cut shoulders, cut wrists, a cut right elbow at the
top of the 'glove', a cut right leg at the top of the boot, and a cut left leg
at the bottom of the band on his thigh. There are no hip or waist joints
of any kind. The wrists, shoulders and one arm joint work pretty well
together to allow a few poses with the guns, but you won't be able to go nuts.
Redeemer has a similar set up, with a cut neck, cut shoulders, cut elbows,
cut wrists, cut hips, and a cut waist. His extra articulation over Spawn
means he can do a little more with his sword, but not a Hell of a lot.
Omega Spawn has a cut neck, cut shoulders, cut elbows, cut waist, cut hips
and cut knees. While there is a joint at the waist, I don't recommend
trying to use it, as you can easily damage the belt and the spiffy buckle by
turning his torso.
Overtkill has that cut neck, cut shoulders, cut wrists, cut waist and cut
hips again. What the majority of these joints do for these characters is
allow you to get them in just the right sweet spot to stay standing, and pop
their arms into a couple different worthwhile poses.
With the exception of Tiffany. She has a cut neck, cut shoulders, cut
right elbow, and cut thighs. The cut thighs and cut neck are almost
useless due to a very short range of movement, but at least the right arm
articulation can be used with the sword. Oh, and her pony tails have cut
joints at the head as well, but I was at a loss as to find anything
interesting to do with them.
Accessories - Spawn X ***1/2; Omega Spawn, Redeemer, Overtkill ***; Tiffany **1/2;
Cy-gor *
Tiffany might have the body, but she doesn't quite have the accessories. Every one of the figures comes with a round display base, but Tiffany is the only one to really require its use. Oh, you can get her to stand on her own if you're very careful, but you can balance a quarter on its side too - just don't expect it to stay that way for long.
She also has a nice, brutal but beautiful blade, and the hilt pops easily into her right hand. That's it for her, but even though she's light in this department, you probably won't complain too much.
Redeemer does better, although he really doesn't need the included base. He also has a sword, a nice wide, long, bright, dangerous looking blade. The hilt comes apart at the top, so that you can thread it through his hand. Be extremely careful pulling it apart, pushing through the tight fist, and popping it back together again - you can manage it without breaking it, but I wouldn't want to try too many times.
He also has a swappable, unmasked head. This blond Aryan appearing visage looks good, but is sculpted so that he is
permanently looking down at something very interesting a few inches in front of his feet. I have no idea what it is, but he's been staring at it all day, so it must be interesting.
The heads pop on and off with extreme prejudice, especially Redeemer. It's because the pegs are long, large and very tight, in conjunction with the lack of any way to get much leverage on the small head.
Spawn X has a swappable unmasked head as well, but in the tooned up world of The Adventures of Spawn (doesn't that sound cute?), there's no hamburger head under there. Nope, it's just Al's regular face, since he's no longer dead. Yea, that's probably going to take the fans some getting used to.
He also has two swappable hands, which pop on and off pretty easily, and two animated but deadly appearing guns. These fit in his hands nicely, and one even has a peg to attach to a whole in the palm.
Oh, and he has a base as well, but like Redeemer, it's not absolutely necessary. It's more of an insurance policy rather than a requirement.
Overtkill comes with two very cool extra hands - one in the shape of a
deadly double sided circular blade (a right), and one in an Ash-style chainsaw
(the left). These are VERY difficult to swap, and you really have to put
some effort into removing them. They do come off though (at the wrists), and
once you've swapped them a couple times it does get slightly easier.
There's a transmitter that attaches to the right side of his head, and
technically this is an accessory (it comes packaged separately), but he looks
pretty silly without it since the side of his head is formed to accommodate
it. He
also has the display base again, but his is also not absolutely necessary.
Speaking of tough to remove arms, there's also Omega Spawn. His
second set of arms are transformed into serious looking cannons, complete with
sights. Again, getting the original arms off and the new ones on is a
tough nut to crack, but it is doable. And just like the previous male
figures, his display base is only useful to insure he won't fall.
That leaves poor Cy-Gor. He has his display base (blah blah blah),
and that's it. Now, the metal chain on his neck is nice, and probably
added some cost, but some sort of accessories were really necessary,
especially with the cool goodies Spawn X and Overtkill got.
Fun Factor - ***
As an animated line, these aren't quite as much fun as I'd hoped. The hollow hard plastic, combined with the easily damaged paint, make for figures that are going to show any play very quickly. The brittleness of the plastic is also going to be an issue for any kid, who's likely to snap things off without too much trouble. Add in the extremely limited articulation, and you get one of those odd situations where they look like toys, but work better as adult collectibles.
Value - **1/2
When I bought these at Toys R Us, they were all marked $5.97. I practically wet myself on the spot, and was salivating in the anticipation of being able to write a Value section on how McToys had managed to put a kid's price on a kid's toy. I couldn't figure out how he could have done it, but I was ready to applaud him for it anyway.
Until I got to the checkout and they rang up $11 each. On the plus side, I got my set for a really good price, since they went with what they were marked. It was still a bit of a disappointment though, after getting my hopes up. At around $11, these are going to be a tough sell to parents, who aren't all that thrilled with the $7 - $8 they're spending on most Batman and Spider-man toys. These really need to hit the ten buck price point, and perhaps at stores like Meijers you may actually get that. Assuming of course that other retailers have gotten behind the line.
Things to Watch Out For -
Popping the heads and hands off and on is a real effort. It's not impossible, and Spawn's hands are much easier to work with than Overtkill's, but they are still more difficult than you expect. Hopefully the arms and posts can handle the abuse over time.
I'd be extra careful with Redeemer's sword as well. The hilt does come apart at the blade to insert it into his hand, but only the shaft of the hilt comes off - the guard does not, and could be broken with too much of a tug. I'd suggest putting this thing in his hands once, and leaving it there.
Also, check out my note below (in the Where to Buy section) on the Lord
Mammon figure, and why you don't necessarily need to buy a demon version and a
regular version.
Finally, there's actually two versions of Tiffany for the variant
collectors. The one you see here has pupils - the variant has all white
eyes like in the comic.
Overall - Redeemer, Tiffany ***1/2; Spawn X, Omega Spawn, Overtkill ***;
Cy-Gor **1/2
I'm a huge fan of animated lines, especially animated superheroes. This
was the first series of the Spawn action figure line that I'd been
anticipating in years, and I'm happy to say I'm not disappointed.
There's a few issues, such as the general paint problems, the lack of
accessories for the poor monkey, and a slightly high price point. But in
general I'm very happy with the series, and I'm very hopeful that they do well
and we see more. Perhaps this line, in combination with the comic book,
can generate enough interest in a more mainstream cartoon?
That being said, I'm not particularly thrilled with the dopey
rewrite. I understand the need to get away from Al's crispiness and away
from the whole Hellspawn concept, but what we have here seems to be a
conglomeration of anything cool. They've thrown robots and giant apes
and time travel and robot armies and ancient magical relics and hot Amazons
all into a big pot and stirred a little. Maybe if they stir some more it
won't seem quite so generic. I'm betting that for most fans, it won't be
the appearance but rather the changes to the characters that bothers them the
most. You can change classic characters and get away with it, but you
have to make interesting changes that are well written for long time fans to
accept it.
As I mentioned earlier, I've added a few shots of Lord Mammon, who just
showed up today. If there is one figure that's pushing that four star rating,
it's this guy. He's a little more expensive, but his exclusivity (the
Mcfarlane site only), and his cool accessories make him worth the extra
dough. I may get around to reviewing him on his own, but for now,
there's a few pretty pictures.
Score Recap:
Packaging - ***
Sculpt - Redeemer, Tiffany ****; Spawn X, Cy-Gor, Overtkill, Omega Spawn ***1/2
Paint - Redeemer, Tiffany ****; Spawn, Overtkill ***1/2; Omega Spawn ***;
Cy-Gor **1/2
Articulation - Cy-Gor ***; Omega Spawn, Overtkill, Spawn X, Redeemer **1/2; Tiffany *1/2
Accessories - Spawn X ***1/2; Omega Spawn, Redeemer, Overtkill ***; Tiffany **1/2;
Cy-gor *
Fun Factor ***
Value - **1/2
Overall - Redeemer, Tiffany ***1/2; Spawn X, Omega Spawn, Overtkill ***; Cy-Gor
**1/2
Where to Buy -
You can find these at some Toys R Us stores, or online at:
- Killer Toys has the full set of 6 for $65, or a case of 12 for $120.
- CornerStoreComics has the set for $65 as well, and individual figures for $12 each. They also have a case at $115.
- Amazing Toyz has the set for $65, or the singles for $12 each.
- if you're in the U.K., Forbidden Planet has them available for
around 10 pounds each.
- And don't forget that the exclusive Lord Mammon versions are both
available right now at the Mcfarlane website
store! Don't make the mistake I did though...I didn't pay enough
attention, and thought I HAD to buy a demon Mammon and a regular Mammon.
Oh, no you don't! Both versions come with all the same stuff, and he can
be EITHER demon or regular. The only difference is that the demon
version is packaged with the demon head and hands on, and the regular head
(and hands) off. The regular version is the opposite. So unless
you plan on displaying him both ways at the same time, OR you want a carded
version both ways, you only need to buy one Mammon.
Related Links:
There's the online comic to hit, and the overall feature on the line at the
Mcfarlane site.
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