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Packaging - *** Triad's packaging is usually pretty straight forward, and generally collector friendly. My
favorite aspects of this particular box are the small size (no wasted
space here), and how they've attached the inside cover tray for the
accessories. Like we've seen some companies do in the past (and Hot
Toys do a lot recently), there's a small tray on the inside cover that
fits into the larger tray area when closed. This tray isn't affixed
with tape or slots like most, but rather with the plastic snaps we
occasionally see used to hold two trays together. This is much more
sturdy and less likely to damage the inside of the cover than other
options. However, they end up losing some points for the annoying
twist ties on the inside holding the figure in place. Babs is tied in
with several, and the one around her throat was tight enough to pop the
head off. It wasn't broken, so if you get one with the head bobbling
around inside don't freak out too quickly. Mine popped right back on,
but that sort of thing can be a marketing issue for a company if too
many folks think they've received a damaged product.
Sculpting - ***
Triad is a big fan of rooted hair on their female figures...and it is a
pretty hit and miss proposition. With Ghost, it wasn't too much of an
issue for me, but here it's a different story. For the first time ever,
I spent a bunch of time using a small comb and brush trying to get this
hair under some sort of control and style. It should be pretty clear
I'm not ever going to work at Fantastic Sams. I
did finally get something I thought was reasonable in person, but it
was still wilder with more fly away strands than I cared for. If you're
good with doll hair, I'm sure you'll get better results, but if you're
like me, expect to be in for some fun. The face is pretty, and as
usual with Triad, more doll-like than many other sixth scale ladies
these days. She has a look of determination though, and this is clearly
not THAT Barbie. The hands are all nicely in scale, and the gun grips work great with the weapons. I'm
not sure where the best spot is to mention it, so I'll mention it here
- she has the small, round magnets in her feet that allow her to take
somewhat acrobatic poses with the metal stands that you can buy
separately from Triad, or any other metal surface.
Paint - ***
There's not a ton of paint ops, but what's here is reasonably well
done. The eyes are clean as are the lips, although I'm not a fan of the
thin, dark line on the mouth. This is added to give some additional
shadowing, but it's not something that most high end companies do. There's
a little bit of a lazy eye going on with the left, but it's very, very
minor. You have to be particularly anal or particularly sensitive
to it to notice, but I did. I suspect I'm both.
Articulation - **
I'm generally pleased with the Alpha female body that Triad is using
here, but there were several key issues that pushed its score lower
than normal. The
joints all work as advertised, and there's more than enough to get the
sort of battle poses you'd expect. I have no complaint about the number
or type of joints either - plenty of healthy articulation here. However,
many of the joints are quite loose, especially the ankles and hips,
making it tough for her to keep all those cool poses you might come up
with. I also had a lot of trouble this time keeping limbs
attached. I mentioned that the head was dislocated in the package and
that I was able to return it to its proper position. But it popped off
far too easily after that, even when bending the head down or up. The
left arm and left leg also popped off with the slightest touch, which
meant working with her was frustrating at best. None of the posts or
pins broke, and I was always able to pop the offending piece back on,
but it popped right back off again just a few minutes later. To say I
found it annoying is a huge understatement. Sadly, the wrists
have the complete opposite problem. I mentioned that with Ghost the
short wrist pegs made working with the swappable hands difficult, but
this time it was almost impossible. The pegs tend to pop out of the
arms rather than the hands, and you'll need a set of needle nose pliers
to get them free to use with another pair. Once you do pop
them out, you'll want to force them into the hands first, rather than
put them on the wrists and try to force the hands over them. That's a
disaster waiting to happen, but even popping them back into the hands
is very difficult without some hot water to soften them up first. The
hands that is, not the pegs. It was bad enough that I swapped hands once (to the gun grips) and left them there, avoiding the fists altogether. So loose joints, popping limbs, and impossible wrists all helped bring this score much lower than normal.
Accessories - ***1/2 You can't be Barb Wire and not have weapons, although she is a tad light in this department. There's
a hand gun and an automatic rifle, complete with removable clips and
some minor articulation. Both sculpts are impressive, and the rifle has
removable pieces, like the small launcher below the rifle barrel, or
the sight on top. They've also used some different finished on the gun
to add some diversity to the otherwise black surface. Both guns
are scaled well and fit in her sculpted hands nicely, although the
handgun doesn't work particularly well with the holster. That's more of
an issue for the holster, which is made from very thin material. The
strap intended to hold the gun in place is difficult to work with, and
you should do your best to keep it threaded in place while fitting the
gun in around it. They've used metal on some of the accessories,
including the handcuffs. These are working versions, and you open or
lock them with a small button on the side. There's also metal bullets
filling a bandoleer, but there's no real good place to put it. I
wrapped it around her waist and used the gun belt to hold it in place,
but you may find a better use. The gun belt is also thin, but has a nice working buckle and rivets for the closure. There
are two extra sets of hands to go with the relaxed pose she comes
wearing. There is a set of gun gripping hands of course, and a set of
clenched fists. These are properly scaled, but as I mentioned in the
Articulation section, tough to swap.
Outfit - **1/2
The outfit consists of thigh high boots, fishnet stockings, a bustiere,
leather sleeves, and a leather jacket. And let's not forget the small
choker she wears, with a metal circlet. The
boots look good, but I'm not sure I like the decision to put the seam
at the front. It's a conscious decision too - the seam flows all the
way down through the top of the foot, so you can't turn it to the side.
There's also a seam in back, and I'm not sure why they had to go with
two. While the lower section of the boots look great, the uppers lose
points for this obvious seam. While the stockings are a little
baggy, it's not an issue for me. They actually look pretty good, and
don't restrict the legs in any way. The leather bustiere doesn't
fit as well. In fact, it fits terrible. This is a common piece of
clothing for Triad females, and we just saw Ghost wearing hers. The fit
there was fairly good, but here it bags around the crotch and is in a
permanent state of wardrobe malfunction. If she had nipples, they'd be
on full display most of the time, since the 'ears' don't stay up around
her breasts. Whether that's a good thing or a bad thing probably
depends... The leather sleeves are on the opposite end of the
tailoring spectrum with a great fit. You'll need to remove the hands to
put them on, but they fit tightly and look great. The strings are a bit
long, and if you decide to use them all the time you may consider
cutting them. Finally, there's the leather jacket. The material
is high quality, but tends to be thicker than what we've seen with
other high end sixth scale figures from other companies. The zipper is
woefully out of scale as well, and with her already ample chest, the
jacket looks pretty bad zipped up. If you do go with it, you'll
probably stick with it unbuckled and unzipped.
Fun Factor - **
I found myself far too frustrated with this figure to have a whole lot
of fun working with her. The rooted hair was a constant problem, and I
never quite got any look I was happy with. The arms and legs falling
off, the difficulty with the wrists, the loose ankles and hips, the
constant wardrobe malfunction that required adjustment, all of this
detracted from the normal pleasure of posing and arranging a figure
like this.
Value - *1/2
Ghost was running $100, and to me, that was a bit too steep. Now Barb
Wire is coming in at $120, and at that price point, there's no way to
avoid comparisons to the other higher end lines from companies like
Enterbay and Hot Toys. While Barb Wire has her attributes, the simple
fact is that she doesn't have what it takes to command that price point.
Things to Watch Out For -
Mostly, it's the wrists. Get those needle nose pliers - you'll be glad
you did. Have some hot water for the hands at your side as well. Let
the hands take the pegs with them, use the pliers to pull the pegs out,
soften up the new hands, pop the pegs into them, then pop them back on
the arms. I think that procedure will result in the least gnashing of
teeth and wailing of voices.
Overall - **1/2
Triad has been doing a good job supplying good quality sixth scale
action figures, outfits and accessories in the mid-price range over the
last couple years. When they come in at that $80 price range, they meet
a need that's otherwise unfulfilled these days. But
when they start creeping into this $120 territory, they are knocking on
the door of the price range of companies like Hot Toys and Enterbay.
While you won't see too many $120 Hot Toys figures, their recent Predators Royce was $135, and there's no comparison in quality. In
fact, I almost dropped this figure another half star because of the
multitude of problems. While the accessories are good, none of the
other categories are issue free. Loose joints, almost impossible to
swap hands, poorly fitting clothes - this is the first time I've
actually been disappointed by a Triad product.
Score Recap:
Packaging - ***1/2
Sculpting - ***
Paint - ***
Articulation - **
Accessories - ***1/2
Outfit - **1/2
Fun Factor - **
Value - *1/2
Overall - **1/2
Where to Buy -
You can pick up Barbwire directly from Triad at their
online store for $120, or you can search
ebay for a deal.
Related
Links -
Other Triad reviews include:
- my reviews of the quarter
scale Tekken Heihachi,
Ghost,
Helga,
Josh
Randall, Lola,
Agent
Indigo, and the Otaku
female body.
- and guest reviews of Dakota, Tyrus, Taki, and Lola.
- and don't forget the cool Triarama dioramas!
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