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Packaging - Kirk **;
Spock **1/2
If you have a ton of the old 12" Playmates Star Trek figures still
boxed, and plan on keeping these boxed, then you'll be much more
pleased with the packaging. Why? Because it looks a lot like the older
packaging without being too retro, and will fit in nicely with it on
the shelf.
However, if you're opening these up, you'll get pretty tired of the
multiple twisties, PLUS rubber bands, PLUS plastic wrap (yes, there's
even plastic wrapped around the neck and right hand to keep the plastic
ties from damaging them) that you'll have to fight through to free the
figure.
And while the 12" figures tend to be more collector focused, even at
mass retail, these boxes are not collector friendly. You'll have to
destroy them to remove the figures and accessories.
Spock
actually scores a bit better than Kirk here, which is unusual for this
category, but that's due to a very well posed figure in the box. This
posing on Spock is a great example of how the display of the figure in
the box can actually make sales for you on the shelf.
Sculpting - Kirk **1/2;
Spock ***
Like most 12" clothed figures, the main emphasis in this category is
the head. Here we have one very good, and one not so good.
It's
hard to tell if these are the exact same sculpts as the smaller
figures, re-used for the different scales and different types of molds.
But like the smaller counterparts, the Kirk is mediocre, while the
Spock
is reasonably decent.
In fact, I was pretty impressed
with
Spock when I saw him on the shelf. It's not just that you recognize him
as Spock - Hell, a pair of pointy ears and a Moe hair cut, and anybody
looks like Spock - but that you can see Quinto in there. Put this head
next to one of the better Playmates 90's 12" Spock heads, and people
will instantly recognize which one is Nimoy and which one is Quinto.
The
heads are rotocast, and the sculpts do suffer a bit for it. Both are
softer in detail than I'd like, and Kirk...well, it looks like old
Scotty sat on young Kirk's head.
I
guess there's a bit of Pine in
there someplace, but the weird hair, along with the pinched, tall head
just looks too odd to get past. Here's the weird part - in person, the
Spock is clearly the better looking head sculpt. But in photos, I think
the Kirk looks pretty decent. Trust me though, he's not as good as the
photos might make him appear.
The hands are a bit oversized,
much like a Joe or the old 12" stuff from Playmates. They are sculpted
to hold the accessories, and do that pretty well without too much
trouble.
These
stand 12 inches tall, making them a bit shorter than most modern 12"
figures, but fitting in pretty well with the old Trek of the 90's.
And
if you're wondering if Kirk prefers boxers or briefs, it appears that
it's boxers. At least that's what Playmates thinks, sculpting a pair on
his nekkid body underneath the pants.
Paint - Kirk **; Spock **1/2
The paint is not as good as I'd hoped, particularly on the eyes and
hair lines.
The
eyes have the mannequin look of course, right down to the painted catch
lights, but I'm not too surprised by that considering the price point.
However, they are a bit sloppier than I'd like, with the whites running
out on the to the lids.
The eyebrows on both are also
weak, and you can see where the sculpted eyebrows are not completely
covered or followed.
Spock's
hairline is better than Kirk's, who has quite a bit of paint down on
his face. His lips are also a bit of an odd color, and look
chapped...in a uniform way.
Articulation - **1/2
The body turned out to be better articulated than I had expected, but
not as good as other standard sixth scale figures, including those
we've seen from Hasbro at a lower price point.
There's a good ball jointed neck
though, and I found that it added quite a bit to almost any pose.
The
shoulders are ball jointed too - the usual pin/post style. The elbows
are pin/post too, allowing the lower arm to turn inward and outward.
The wrists are only cut joints though, a bit of a disappointment.
The
chest has a ab-crunch joint, but no cut waist. The knees are pin
joints, and there are cut joints at the top of the boots. The hips are
pin/post style, called swivel by some, and these allow the leg to move
forward, backward, and in or out, but without any sort of cut joint on
the thigh, the knee can't be turned out from the plane of the body.
That's a bigger disappointment, because it has a serious effect on the
stances you can achieve, and how natural they look.
Accessories - Kirk **1/2; Spock
***
There are several accessories that we'll see re-used a whole bunch over
the 12" figures, as you'd expect.
Kirk
comes with those standard accessories, but nothing unique to his
character. While the standard ones are good - phaser, communicator,
belt, stand - Spock gets the added benefit of having a unique accessory.
I'm
counting the soft rubber belt, which attaches in back and holds both
the phaser and communicator, as an accessory since it is not an
integral part of the uniform.
The
phaser looks good, with a
fairly detailed sculpt and even a few paint ops on some of these
smaller details. It fits in either their hand or holster equally well.
It's a bit large, much like the old Playmate accessories, or the old
Joe extras.
The
communicator also fits in hand or
belt, and has some paint ops. The paint work was a bit sloppier here
than on the phasers, but not unreasonably so for a mass market toy.
This version has some serious scale issues, however. It's oversized,
and
while we haven't actually seen the movie to be sure it isn't this big
in
the film, I doubt it for two reasons: a) Star Trek
has always been excellent science fiction, and Abrams wouldn't be so
foolish as to do something so scientifically inaccurate as making
futuristic communicators 3 times bigger than current cel phones and b)
I've seen the full size toy communicator from Playmates on the pegs,
and it's the size you'd expect. It just seems that to go along with the
big hands, they made the accessories a bit large too.
Each figure also
comes with a gray badge shaped display base. These are fairly cheap and
plain, molded in the color they are with nothing else added.
As
I said, Spock does one better and has a swappable
right hand, done up in the Vulcan gang sign. The hands swap pretty
easily, and the sculpt is reasonable good. Take a little care swapping
them though, because the pegs are fairly soft. Oh, it's also sort of a
re-use (I'm sure the Old Spock will have the same extra hand), but it's
at least something extra, and at this price point, the number of
accessories here was pretty impressive.
The hand does look
pretty dorky though. Again, it's oversized, and has almost no detail to
the sculpt. On top of that, the thumb is posed in some weird way, far
from the palm. You won't be using this one.
Outfit - ***1/2
My favorite part of these is the outfits, which are quite well made for
this price point.
The
tunics pull off the new screen appearance quite well, and are tailored
to fit the underlying body properly. Playmates is using a very thin
Velcro to hold the shirt closed in back, much like some higher end
companies do with their clothing. In fact, there's really two layers
here, with a thinner inner layer used to make the black collar a
separate piece of material from the shirt. This looks great, and allows
you to adjust the collar. I futzed with the one on Kirk, but left the
Spock collar as it looked out of the box to give you some idea of the
difference a little adjustment can make.
The pants are also well
tailored, although in the box some might look better than others. On
Spock, the pants were hanging just about perfect, but I had a Hell of a
time getting them to look just right on Kirk. Same pants, same body,
different results, so you might need to futz with them a bit to be
completely satisfied.
The pants also use the very thin
Velcro at the zipper, and it works as well here as on the shirt.
I
really like the boots too, although from some angles they do look a
little skinny in the ankles. But there's something about the sculpted
folds that give them a very realistic look, and makes them far less
plain in appearance than what I had expected.
The
boots are actually the feet though, not separate coverings. They have a
peg hole in the bottom to work with the plastic base. I didn't try to
pull off the boots/feet to show the body, because I wasn't sure how
easy they'd go back on...and if I could manage to get the pants tucked
in properly again.
Fun Factor - ***
It will be interesting to see if this line sells at all to kids. The
old Trek lines sold largely to adults and collectors, even if they were
mass market (much like Playmates Simpsons line), and with the movie
rated PG-13, most of the kids that would be in to this sort of action
figure (that 6 - 8 or 9 age range) are unlikely to see it, at least in
the theater.
But
if there are some kids out there that love Trek enough to find them
interesting, these are better toys than collectibles. The 12" series
walks that line between the two, falling more in the toy camp than the
collectible camp, and these figures could take quite a bit of punishing
play and remain in one piece.
Value - **1/2
Long gone are the days of $20 sixth scale figures at mass market.
Actually, they've been gone for quite some time, and we've been paying
$30 for fully molded plastic figures in this scale from some companies.
The closest thing we have to compare these to recently is the Hasbro
Indy 12" figures which were $20 each, and while I like these overall
better than the Indy line, they are also ten bucks more. The
Indy
12" figures were a great deal considering current market prices, but
these are more in line with an average score here.
Things To Watch Out For
-
Not a thing. There's nothing fragile or easily damaged any where on
these figures. I suppose it's worth noting that you can create fabric
pulls on the shirt if you aren't careful with the Velcro, but you knew
that, right?
Overall - Kirk **1/2;
Spock ***
If I were going to limit myself to only one line of figures to collect
from the new film, it would be these. They have great outfits,
reasonable accessories and sculpting, and good enough articulation to
get at least a few decent poses. In person, I like the Spock better
than the Kirk, but both are good enough that I'll be picking up the
others in the series as well.
That
is not to say however that they don't have issues. I'm not happy with
the paint or the bodies, but after seeing the 10" Terminator figures, I
realize they could be far worse.
Score Recap:
Packaging - Kirk **; Spock **1/2
Sculpting - Spock ***; Kirk **1/2
Paint - Kirk **; Spock **1/2
Articulation - **1/2
Accessories - Kirk **1/2; Spock ***
Outfit - ***1/2
Fun Factor - ***
Value - **1/2
Overall - Kirk **1/2; Spock ***
Where to Buy -
I picked up this pair at Toys R Us for $30 each. Other major mass
market retailers should be getting them in as well, or you can hit
these
sponsors:
- CornerStoreComics
has the case at $107.
- Urban Collector
has the case of 4 for $110.
- Alter Ego Comics
has the case of four for $115.
- Entertainment
Earth has the case of 4 for $115 as well.
- For those in the UK, Forbidden
Planet sells them individually for about 18 GBP each.
Related
Links -
I've always loved Trek stuff:
- I hit half of the wave 1 3 3/4" figures
earlier this week.
- DST has done their share of
larger scale figures, including these
from TNG.
- DST did others from TNG,
including Barclay and Geordi,
and the Riker and Worf wave.
- the last wave released to
general stores included the Gorn
and Kor. I also reviewed
Vina, but separately, since it took me awhile to find her.
- check out the second wave
of TOS figures to see how things used to look.
- there's a great guest review of the first
wave, along with a guest review of some of the Trek mini-mates.
- Enterprise wasn't left out - they were actually some of the first figures done by Art
Asylum.
- Art Asylum did their first yellow
shirt Kirk as a SDCC exclusive.
- and let's not forget that long ago, Playmates did their Trek line,
including the 9" figures like Amok
Time Kirk and Spock.
Discussion:
Want to chat about this review? Try out one of these terrific forums where I'll be
discussing it!
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