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Packaging - ***
We get the same cardback/bubble design as the previous three figures,
without the collector friendly nature of Egon's. There's a character
profile on back, and you can clearly see the figure and accessories
inside. I love the graphics and style, but it is a bit on the bulky
side, and the weird shape of the bubble will make it tough for MOCers
to store.
Sculpting - **
Bill Murray is one of those actors with a lot of personality in his
face. No, he's not a pretty man, but all the slightly twisted features
and odd beauty quirks give a sculptor something to sink their teeth
into, something to jump up on top of and ride all the way in to
Recognizable Town, if not So Realistic It's Spooky Ville.
That
didn't happen here. While the 12" sculpt may have had some issues with
getting scrunched in the package, it was easily fixable, and the final
result at least looked like Murray, even if it was a slightly
caricaturized version.
True,
with just the right light and just the right angle, you can get it to
look *slightly* like Peter Venkman. A six pack helps too. Unfortunately
for Pete, I've stopped doing my reviews drunk. At least for today. As
far as you know.
I have no idea why this head
sculpt is so far
off. Perhaps Mr. Murray sees himself as an attractive man, and this
softened, smoothed, properly proportioned face is what he sees in the
mirror every day, and therefore was the only thing he'd sign off on.
Such delusion is not uncommon in Hollywood, or in my own bathroom for
that matter.
It's certainly not because the
Four Horsemen, who do
the work for Mattel, are incapable of getting it right. Winston is the
best of the four in terms
of likeness, and he's extremely well done for this scale.
Even Ray and Egon, which have their own issues, are superior to this
result.
Whatever the case, the portrait
is a major disappointment for me. What we
saw at SDCC last summer (a
smaller version of the 12" sculpt) may not have been perfect, but it
was SO much better than what we ended up with. They also showed a
slimed head sculpt (in sixth scale or two up) at SDCC, which had a
similar hair style but overall looked
nothing like what we've ended up with. Again, it was far
superior, so it's pretty clear that Murray got lost in translation -
again.
They
did make a couple sculpt changes to the body as well. From the neck to
the wrists and knees, we've got the same excellent costume. The work on
the pack remains the best thing about this 6" scaled line.
Venkman
has gloved hands, and is missing the gloves on his belt (of course). He
also has new lower legs, with the pants out of the boots and covering
the tops. This is more accurate to the film, but it greatly restricts
the ankles, making him less posable than his bogeyman bashin' brethren.
I'll
get more into that in the Articulation section.
He does stand great on his own
though in basic poses, and the
sculpted gloved hands hold the wand perfectly. The wand can also be
attached to the pack on the right side in the same manner as with the
other earlier figures.
Paint - **1/2
The basic work is solid, with clean lines around the eyes, neat
eyebrows, and consistent skin tone. The skin tone is a little light,
but it's consistent.
There's
a few spots of slop, including the hairline and the Venkman badge, but
if these were the only issues he'd get another half star here.
My
issue is with the slime - unlike my Egon, the coverage is very heavy. I
suppose that would make sense considering the "I've been slimed"
scene...except there's almost none on the face and hair! There's a
smattering on the sides, and a smidge on the top, but nothing like the
scene they are supposedly trying to recreate. And yet the costume is
lathered in it. Yep, we need an unslimed version, no doubt about it.
Articulation - ***
While Pete has the same number of joints as his teammates, he gets a
lower score here. A couple key joints have a reduced range of movement,
and it makes a huge difference. Don't believe me? Just look at either
of the shots of the group together, and you'll see he looks stiff and
uncomfortable next to his more posable pals.
The
pin/disc ball shoulders and elbows, cut wrists, waist, and thighs,
single pins knees and hinge hips all work as you'd expect and as they
have on Egon, Ray and Winston.
But the ball jointed neck
and pin ankles are a completely different story. The neck has far less
tilt potential - look at the first photo to see the rest of the team
looking up at Gozer, while Pete is looking at something in front of him.
The
sculpted pants on the lower leg make the single pin ankles a moot
point, and that has a huge effect on crouching or deep
stances.
Again, look at the last photo of the four together to see the marked
difference in the type of stances the other figures can do versus what
you have with Pete.The articulation isn't terrible, but the poses will
be stiffer and less natural.
Accessories - **1/2
Each
of the figures has come with one main accessory. With Egon, it was
Slimer. With Ray, the logo ghost. And with Winston, the trap, complete
with ecto electricity.
With Pete, they dip back into
the well,
giving us a slightly reworked Slimer. He makes more sense here than he
did with Egon, and this version has his sloppy tongue out, as though he
just licked poor Venkman.
The ghost is cute, but I really
don't
need two Slimers. At this price point, we should have been given
another unique accessory, especially with a character as key as this.
The
paint work on the tongue is fairly weak as well, and the black added to
some of the wrinkles in his skin looks odd and out of place. He does
have the articulated arms like the original, which was a key addition
then and now.
Slimer has his clear stand
again, which allows him to 'float', or he can be removed and simply
plopped on his flat green heiny.
Fun Factor - ***1/2
He may look more like a beardless Captain Toy than he does Bill Murray,
but he's still a fun figure.
Value - **
With the weak sculpt, reduced articulation, and reused accessory, he's
not a particularly great value at $20. Necessary to complete the set -
for now - but still not a great value.
Things to Watch Out For -
He's sturdy enough to handle standard play, and you should have no
trouble displaying and posing him for years. If Mattel doesn't give us
another Venkman in this scale, you're going to have to.
Overall - **1/2
This is what we waited almost a year for? The long delay does indicate
to me that there may have been issues with Murray agreeing to the
likeness, which may be why the sixth scale ended up a bit too cartoony,
and why this one looks like Tom Cruise doing a Bill Murray
impersonation. And poorly at that.
Winston
is the best portrait we've gotten in this set in this scale, with Peter
coming in last. While I like the 12" Peter sculpt the best in that
scale so far (ahead of both Egon and Ray), I have my suspicions that
when we finally get the
Winston they showed us last year at SDCC, it will take the
lead there as well.
As
I said in the intro, I originally believed that once I had this Peter,
I'd be fine if they never gave us the un-slimed version. That was based
on last years Con, of course, and was clearly wishful thinking. Mattel
needs to revisit this figure, and they need to do it soon.
And give us an Ecto-1 in scale
too - don't forget that.
Score Recap:
Packaging - ***
Sculpting - **
Paint - **1/2
Articulation - ***
Accessories - **1/2
Fun Factor - ***1/2
Value - **
Overall - **1/2
Where to Buy -
Your best bet was to buy this earlier in the month when Matty
Collector had it on sale. Now you can search
ebay or what for the inevitable (hopefully) non-slimed
release.
Related
Links -
There's been more Ghostbusters in recent days than you'd think:
- Mattel did do another Venkman, but in sixth
scale. There's also the 12"
version of Ray.
- in the six inch scale, they
have also released the SDCC
exclusive Egon, Ray,
and Winston.
- I've covered the NECA releases in the past, including Gozer, Slimer, Vinz and Zuul,
as well as their large Staypuft
Marshmallow Man.
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