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Packaging - **1/2
The packages are slightly bigger than the usual DCUC bubble/cardback,
but they have a similar color scheme and design.
I'm
docking them here for the same reason I've docked the DCUC packages on
occasion in the past - the interior trays are warping the legs of the
figures. I had a lot of trouble with Abin Sur, and a little with Low,
and it's unacceptable.
Sculpting - Sur,
Arkillo, Low/Maash ****; Manhunter ***1/2
Sculpting has never really been a major problem for the figures in this
series, with only an occasional speed bump on their otherwise perfect
path.
The
first four figures were good to great, with an excellent Green Lantern
and a nice Black Hand. But this last half of the series is really
outstanding.
Abin Sur has the mummified, dry
wrinkled skin, with
an almost skull appearance. The hand sculpts look terrific and work
great with tons of poses, and while the body is pretty standard, it
works well for the character. The texture and details on this figure
are excellent, and he could very well be my favorite of the first wave.
But
he's got a lot of competition in Low and Maash. Both head sculpts are
very cool, although some of the teeth in Low's mouth are a tad soft.
The texturing of the skin is good, but the mouth isn't as good as I'd
hoped.
The Maash head looks even
better, with the three screaming
faces. Both figures have hands designed to work with the heads, and the
sculpts look fantastic.
The only disappointment here is
Manhunter. The sculpt isn't awful, and in fact there's some excellent
detailing in the armor on the legs and arms, so perhaps
'disappointment' isn't the right word. He's...boring. If
you're a
bigger fan of the character than I, your mileage may vary.
Paint - Manhunter, Arkillo **1/2;
Low/Maash, Sur **
Unfortunately, these three don't do well when it comes to paint.
There's lots of slop, very poor cut lines, and generally weak quality
all around.
Abin
Sur and Low have the poorest quality, with really bad edges on the cut
lines between the major colors. This is particularly true around the
tops of the boots, but it's a pretty consistent problem.
Arkillo
and Manhunter aren't quite as bad, but there's still more slop than I
expect, particularly with the price point pushing $20 a pop.
Articulation - Sur ****;
Low/Maash ***1/2; Manhunter, Arkillo ***
All
DCUC figures have great articulation and a natural flow to their
design. Some are slightly better than others however for various
reasons.
While Arkillo and Manhunter have
ball jointed necks and
shoulders, pin elbows, knees and ankles, cut wrists and waist, special
hinge hips, and an ab crunch chest, there's some restriction to these
joints. Manhunter also has the usual cut thighs and Arkillo does not -
normal for the big CnC figures.
Manhunter's neck, wrists and
elbows are all restricted by the design, but as a robot it's not too
surprising he's a tad stiff. Arkillos is a bit more restricted at the
knees and elbows as well, much like past CnC figures in this scale.
Low
has all the normal articulation, just like Manhunter, but unlike him
the joints are fairly unrestricted with the exception of the neck.
Again, due to the head sculpt (and this is true for both Low and Maash)
the neck is pretty much just a cut joint.
Abin Sur has all the
usual articulation AND none of it is restricted AND he adds a better
wrist - they are pin/post style wrists, rather than just post. That
means they just don't turn, but can fold inward and outward as well.
This works great with his cool hand sculpts.
Accessories - Low/Maash ***1/2;
Manhunter ***; Sur **1/2, Arkillo Bupkis
All
the figures (except Arkillo of course) come with these silly 3D
(blue/red) glasses that are supposed to work with a website - whatever.
I'm not a big fan of this sort of pack in.
One of the key selling
points of any DC Universe Classic figure is the Collect and Connect
pieces. For Sur, that's all you're getting, so if you aren't interested
in Arkillo, this is pretty much a goose egg for you.
But why
wouldn't you want Arkillo? He really is damn sweet - but unlike some
(albeit very few) CnC figures, he doesn't have any accessory of his own.
Manhunter
comes with his large lantern, and while there's not much in the way of
paint ops, it does have a nice sculpt and fits perfectly in his left
hand.
Low is the big winner here,
since he comes with the
additional head sculpt and hand sculpts to swap to Maash. The plan is
to do this with the next wave as well, allowing you to get quite a few
Sinestro Corps figures. That is, if you buy extras. That's the beauty
of this sort of marketing strategy - you can't really have both Low and
Maash unless you buy a second Low for the body. Does that work? I'm
going to buy a second, so I supposed it does.
It helps of course
that both the Low and the Maash look great. Swapping the heads is very
easy, but the hands were a alien of a different color. It felt like I
was going to snap the wrist pegs removing the Low hands, but I managed
to get them off without damage - eventually. Once I had them swapped to
Maash, I decided I'd just leave him that way and pick up a second Low
to display both.
Fun Factor - ****
DC Universe Classics are excellent action figures. Great sculpts, great
articulation, fun accessories when they make sense, no silly action
features - any kid who is a fan of Green Lantern will love these. And
any collector will too.
Value - **
The price of the DCUC figures continues to rise, and at some point -
and it's not very far off, in my opinion - they'll hit the point where
they can no longer sell in large enough quantities to make a profit.
Knowing that it's happening doesn't make it any less disappointing.
Things to Watch Out For -
When swapping the hands on Low, be very careful. I'd suggest using some
hot water as well, to soften up the forearms a bit.
Another
piece that could easily break is the handle on Manhunter's lantern.
When placing it in his hand, be sure to get the fingers out of the way
and don't force it.
Overall - Sur, Arkillo,
Low/Maash ***1/2; Manhunter ***
If
you're a big Green Lantern fan, then you must really be in collector's
heaven these days. With the boxed set of Green Lantern figures and now
this first wave of the Green Lantern figures, fans of the character are
getting some great collectibles. With the movie coming later this year,
we're sure to see quite a few more.
And while getting double
heads and hands with a figure really means you still have to buy
another, I don't mind. The bigger problem for me is the inconsistent
and weak paint ops, something that almost pulled these scores lower.
The sculpts helped save them, but I certainly hope Mattel realizes that
at this price point they've got to step it up.
Score Recap:
Packaging - **1/2
Sculpting - Sur, Arkillo, Low/Maash ****; Manhunter ***1/2
Paint - Manhunter, Arkillo **1/2; Low/Maash, Sur **
Articulation - Sur ****; Low/Maash ***1/2; Manhunter, Arkillo
***
Accessories - Low/Maash ***1/2; Manhunter ***; Sur **1/2,
Arkillo Bupkis
Fun Factor - ****
Value - **
Overall - Sur, Arkillo, Low/Maash ***1/2; Manhunter ***
Where to Buy -
Online options include these site sponsors:
- Mike's Comics N Stuff has them for
$16.50 each.
- Big
Bad Toy Store has them for $17 each, or $90 for the set of 6.
- Entertainment Earth has them for
$17 each.
- Things
From Another World has them for $18 each.
- or you can search ebay for a deal.
Related
Links -
Plenty of past DCUC reviews:
- I covered the first half of this wave
before the holidays.
- I haven't finished wave 14 yet
(still need to find Todd), but I did the first half of the wave here.
- I finished off wave 15 in two
parts, one here
and one here.
- the SDCC Plastic Man was the previous review.
- I split the wave 13 up into
two sections, part 1
and part 2.
- I covered half of wave 12, but it
took awhile to pick up the second
half.
- prior to that was part 1 and part 2 of wave 11.
- big surprise, wave 10 was
before that, with some here
and some here.
- you can find wave 9 part 1 here, and part 2 over here.
- I split wave 8 up into two
parts, one here
and one here.
- prior to that was wave 7
(duh), which I covered here.
- I broke wave six into two
reviews, one here
and one here.
- no, I never reviewed wave 5,
but prior to that was wave 4 which I also broke into this review, and this
one.
- of course, prior to that was wave 3.
- I covered wave 1 in two parts, one here
and one at here.
It took me so freakin' long to find them, I never did review wave 2,
but if you're looking for one, Kastor's
Korner has a great review.
- last up in the DCSH figures
were the Clayface and Bruce
to Bats figures.
- before that was Mongul, who is also one
of the best figures this year and Parasite
and Steel.
- don't forget the 12" version of the
smaller Batman, and the 12"
Cyborg Superman.
- in this smaller line, the
fourth series was Superman themed, with Brainiac
and Darkseid. There's also the Batgirl and Superman
from the two packs.
- there's the guest review of series 3 Batman
and Azrael.
- a guest review of series 2 Doomsday, and another of
the series 2 Superman.
- my review of the series 2 Bizarro and Supergirl.
- my review of the Batman and Killer Croc
from wave 1.
- and finally, my review of Bane
and Scarecrow that were released internationally as part of
the old Mattel line, and then re-released with wave 1 of the DCSH.
- and while the aren't
technically DCUC, the new Public Enemies figures are close enough for
most of us. I split the review into part
1 and part 2.
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