Packaging - **
There's nothing particularly wrong with the packaging - it's pretty
much the same excellent graphic design and sturdy quality.
and I've complained about this before, the interior trays combined with
the action poses tend to result in warped ankles and knees. I had this
problem with all three of the packaged figures this time, and it's
completely unacceptable. The package should protect the figure - not
Ultra-Humanite ****; Tyr, Obsidian ***1/2; Green Lantern ***
Four Horsemen always do a nice job with the sculpts and designs on
these figures, but once in awhile they really hit it out of the park.
Collect and Connect Ultra-Humanite is one such case. The sculpt is
exceptional, and while the arms are
re-used, they don't look mismatched or out of place with the rest of
the newly sculpted body. I generally dislike open mouth sculpts (see my
comments below on Alan Scott), but here the subtle shape of the lips
adds a ton of personality. The furry details are finely detailed, and I
didn't have any issues with the manufacturing mold lines that I heard
from some other folks. He stands great on his own, the hands work well
with the accessory, and his approximate 8" size is about right for this
6" scaled series.
I also like the open mouth
Obsidian, so they're two for two at this point. If there wasn't an open
mouth, I think the face would be too plain due to the style of mask.
And they managed to pull off a decent looking maw too, not too silly or
I can't say the same for Green
Lantern. The weird
open mouth combined with the expression on the face makes it appear as
though Ultra-Humanite just stunk up the room. While I really like the
overall classic style of the design, I'm not feeling the general
The hands on both Green Lantern
and Obsidian look
great, with gesturing mitts for Todd (I believe we've seen these
sculpts a couple times before), and the expected Lantern holding/ring
blasting hands on GL.
Tyr has one of the more complex
the DCUC, due to the mechanical appearance of his right arm. The
surface details look great, but I do wish that the design worked a
little bit better with the elbow articulation. Add in some cool
sculpted costume pieces (like his funky boots), and you end up with a
very visually unique character for this set.
Paint - ***
Paint work is stronger on this set of three than it has been in awhile,
although that doesn't mean things are perfect.
best of the bunch is the Ultra-Humanite, and he has some very nice
detail work on the eyes and teeth. I've seen some where the eyes look a
bit sleepy, but mine turned out well.
The work on the costume is
relatively good, but there's a little bit of slop around the yellow
spikes. I'm not sure I'm feeling the dirty look they added to the arms
either, but overall he turned out better than quite a few other recent
releases in this category.
The work on Obsidian's face is
excellent, especially the small white slitted eyes and tiny teeth. Also
on the plus side is the metallic look they gave the belt and necklace.
But the body has some errant marks and some fuzzy cut lines between the
black and blue of the costume.
Tyr has a very good face, with
clean eyes an good eyebrows and mustache. He's slightly darker red than
remember with the old Super Powers version, but it's a bit more
realistic, if that's even a word you can use with someone that is this
His best feature is the
translucent center to his armature. It provides a 'glowing' appearance
even in regular room light.
Lantern is relatively clean, if not all that particularly memorable in
this category. The chest tampo emblem looks great, and most of his cut
lines are clean and sharp.
Articulation - Ultra-Humanite
***1/2; Green Lantern, Tyr, Obsidian ***
The articulation on all these figures is the usual for the line, but I
did have some quality issues.
has ball jointed necks, and both UH and Tyr, they work excellent. With
GL and Obsidian, their slightly restricted by the high collars, but
it's not a major issue.
There's ball joined shoulders
pin elbows, knees, and ankles, even on Tyr's funky arm. Cut wrists, cut
waist, cut thighs, ab crunch and the usual hinge hips round it all out.
of this articulation works well, but the pins and joints seem soft, as
though the plastic is on the cheap side. That's not the first time
we've seen this issue, either.
Ultra-Humanite is much more
sturdy, with heavy, solid limbs and joints. The wrists are pin and
post, rather than cut joints, and while he's missing cut thighs, the
rest work well considering his monkey stature. The ab-crunch works well
too, but when it's back too far, there's a weird gap in his nifty armor.
Accessories - Green
Lantern; Ultra-Humanite ***; Tyr, Obsidian
The three packaged characters all included two accessories: the small
pin, and usually the CnC piece.
pins are preferable to paper goods, which I'm never particularly fond
of. I also happen to like pins in general (I have far too many Disney
ones), but for some collectors, these will be largely throw away. They
do sport classic artwork for each specific character, which I think is
a great touch.
Green Lantern and Obsidian have
their pieces for
the Ultra-Humanite - one arm and one leg. If you're planning on
building this figure (and I highly recommend it) then you'll consider
these an add. If not, you're going to toss them in a box or trade them
with a friend.
Green Lantern comes with one
hence the higher score. He has his lantern of course, done up old
school style. He can hold it easily in his right hand, and while it's a
little skimpy on the paint ops, it's a terrific sculpt.
the odd man out, sort of. Rather than having a piece of for
Ultra-Humanite, he comes with the Super Powers style display stand.
None of these figures need it, but you could always use it with someone
like Creeper. Since Tyr was a Super Powers figure as well, this
inclusion makes sense.
Ultra-Humanite only has one
he gets a big boost from that single one. It's rare that a Collect and
Connect or Build A Figure gets their own accessories, so it really
improves the score when they do.
Ultra-H (as his peeps like to
him) comes with a control device, sort of the 70's version of a
It fits perfectly in his right hand, and has both a good sculpt and
reasonably detailed paint ops.
Fun Factor - ****
most of these figures are probably not on too many kid's lists of must
haves, they all have visual appeal. Once you get them open, the
articulation adds to the overall play value. Ultra-Humanite
probably the best bet for the average 6 year old, but of course he's
the one that requires buying all the rest.
Value - **1/2
I don't think we'll see any DC Universe
Classics figure south of $15 again for some time, and in some cases
(depending on the retailer), they are going to cost us even more.
Things to Watch Out For -
I did have some issues with the softer plastic this time and stuck
joints, so take some care freeing them up.
Ultra-Humanite ****; Green Lantern, Obsidian, Tyr ***
wave 14 wasn't as great overall as, say, wave 16, I have to admit that
the Ultra-Humanite Collect and Connect figure really blew me away.
There wasn't any one factor that did it, although the sculpt went a
long way. Instead, it was one of those cases where the sum of the parts
ended up totaling more than I expected.
The other figures are
solid entries, although many are not characters that too many
people have a lot of interest in. Obsidian is mostly known from
Infinity, Inc., and I'd be surprised if we get any additional figures
to go with him. Tyr is a nice nod to the old Super Powers character,
but modern fans may be less enthused. The Alan Scott Green Lantern
probably has the largest fan base, and he will fit in nicely with the
other dozen DC Universe Classics Green Lantern figures you have on your
Packaging - **
Sculpting - Ultra-Humanite ****; Tyr, Obsidian ***1/2; Green
Paint - ***
Articulation - Ultra-Humanite ***1/2; Green Lantern, Tyr,
Accessories - Green Lantern; Ultra-Humanite ***; Tyr,
Fun Factor - ****
Value - **1/2
Overall - Ultra-Humanite ****; Green Lantern, Obsidian, Tyr ***
Where to Buy -
This wave is a Wal-mart exclusive,
and they've been putting them out pretty regularly in some areas of the
country. If you strike out at your local store, you can always search
ebay for a deal.
I'll finish up this series later this week - hopefully. I still need to
find Tyr and Todd Rice. Other DCUC figures include:
- While this finally finishes
wave 14, I've already completed my reviews for two waves later, with part 1 and part 2 of wave 16.
- I finished off the new GL wave
set with part 1 here,
and part 2 here.
- I finished off wave 15 in two
parts, one here
and one here.
- the SDCC Plastic Man was the previous review.
- I split the wave 13 up into
two sections, part 1
and part 2.
- I covered half of wave 12, but it
took awhile to pick up the second
- prior to that was part 1 and part 2 of wave 11.
- big surprise, wave 10 was
before that, with some here
and some here.
- you can find wave 9 part 1 here, and part 2 over here.
- I split wave 8 up into two
parts, one here
and one here.
- prior to that was wave 7
(duh), which I covered here.
- I broke wave six into two
reviews, one here
and one here.
- no, I never reviewed wave 5,
but prior to that was wave 4 which I also broke into this review, and this
- of course, prior to that was wave 3.
- I covered wave 1 in two parts, one here
and one at here.
It took me so freakin' long to find them, I never did review wave 2,
but if you're looking for one, Kastor's
Korner has a great review.
- last up in the DCSH figures
were the Clayface and Bruce
to Bats figures.
- before that was Mongul, who is also one
of the best figures this year and Parasite
- don't forget the 12" version of the
smaller Batman, and the 12"
- in this smaller line, the
fourth series was Superman themed, with Brainiac
and Darkseid. There's also the Batgirl and Superman
from the two packs.
- there's the guest review of series 3 Batman
- a guest review of series 2 Doomsday, and another of
the series 2 Superman.
- my review of the series 2 Bizarro and Supergirl.
- my review of the Batman and Killer Croc
from wave 1.
- and finally, my review of Bane
and Scarecrow that were released internationally as part of
the old Mattel line, and then re-released with wave 1 of the DCSH.
- and while the aren't
technically DCUC, the new Public Enemies figures are close enough for
most of us. I split the review into part
1 and part 2.
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